Table of Content
1 Introduction 4
1.1 Industry Definition and Research Scope 4
1.1.1 Industry Definition 4
1.1.2 Research Scope 5
1.2 Research Methodology 6
1.2.1 Overview of Market Research Methodology 6
1.2.2 Market Assumption 7
1.2.3 Secondary Data 7
1.2.4 Primary Data 7
1.2.5 Data Filtration and Model Design 8
1.2.6 Market Size/Share Estimation 9
1.2.7 Research Limitations 10
1.3 Executive Summary 11
2 Market Overview and Qualitative Analysis 13
2.1 Market Size and Forecast 13
2.2 Major Growth Drivers 15
2.3 Market Restraints and Challenges 21
2.4 Emerging Opportunities and Market Trends 24
2.5 Porter’s Fiver Forces Analysis 28
3 Segmentation of North America Market by Component 33
3.1 Market Overview by Component 33
3.2 North America Hardware Market for Home Entertainment and Leisure Robots 2014-2025 36
3.3 North America Software Market for Home Entertainment and Leisure Robots 2014-2025 37
3.4 North America Services Market for Home Entertainment and Leisure Robots 2014-2025 38
4 Segmentation of North America Market by Application 40
4.1 Market Overview by Application 40
4.2 North America Robotic Toys & Hobby Systems Market 2014-2025 43
4.3 North America Education & Research Robots Market 2014-2025 50
4.4 North America Robotic Companion Pets Market 2014-2025 52
5 Segmentation of North America Market by End-user 54
5.1 Market Overview by End-user 54
5.2 North America Home Entertainment and Leisure Robots Market for Children 2014-2025 57
5.3 North America Home Entertainment and Leisure Robots Market for Elderly People 2014-2025 58
5.4 North America Home Entertainment and Leisure Robots Market for Guests/Clients 2014-2025 59
6 North America Market 2014-2025 by Country 61
6.1 Overview of North America Market 61
6.2 U.S. Market 64
6.3 Canadian Market 67
7 Competitive Landscape 69
7.1 Overview of Key Vendors 69
7.2 Company Profiles 73
8 Investing in North America Market: Risk Assessment and Management 94
8.1 Risk Evaluation of North America Market 94
8.2 Critical Success Factors (CSFs) 97
RELATED REPORTS AND PRODUCTS 100
List of Figures
Figure 1. Research Method Flow Chart 6
Figure 2. Bottom-up Approach and Top-down Approach for Market Estimation 9
Figure 3. North America Market Forecast in Optimistic, Conservative and Balanced Perspectives, 2017-2025 11
Figure 4. North America Home Entertainment and Leisure Robots Market by Revenue, 2014-2025, $ mn 13
Figure 5. North America Home Entertainment and Leisure Robots Market by Shipment, 2014-2025, thousand units 14
Figure 6. Primary Drivers and Impact Factors of North America Home Entertainment and Leisure Robots Market 15
Figure 7. VC Funding in Connected Toys, $ mn, 2010-2015 18
Figure 8. Market Size of Toys, Video Game and Toys-to-Life, $ bn, 2013-2018 18
Figure 9. VC Funding in Connected Toys by Category, %, 2015 19
Figure 10. Top Connected Toy Companies by Total Funding, $ mn, 2010-2016 19
Figure 11. Primary Restraints and Impact Factors of North America Home Entertainment and Leisure Robots Market 21
Figure 12. Porter’s Fiver Forces Analysis of North America Home Entertainment and Leisure Robots Market 28
Figure 13. Breakdown of North America Home Entertainment and Leisure Robots Market by Component, 2017-2025, % of Revenue 34
Figure 14. Contribution to North America 2018-2025 Cumulative Revenue by Component, Value ($ mn) and Share (%) 35
Figure 15. North America Hardware Market for Home Entertainment and Leisure Robots, 2014-2025, $ mn 36
Figure 16. North America Software Market for Home Entertainment and Leisure Robots, 2014-2025, $ mn 37
Figure 17. North America Services Market for Home Entertainment and Leisure Robots, 2014-2025, $ mn 39
Figure 18. Breakdown of North America Home Entertainment and Leisure Robots Market by Application, 2017-2025, % of Revenue 41
Figure 19. Contribution to North America 2018-2025 Cumulative Revenue by Application, Value ($ mn) and Share (%) 42
Figure 20. North America Robotic Toys & Hobby Systems Market, 2014-2025, $ mn 44
Figure 21. Picture of Aibo 45
Figure 22. Picture of I-Cybie 47
Figure 23. Picture of iDog 49
Figure 24. North America Education & Research Robots Market, 2014-2025, $ mn 51
Figure 25. North America Robotic Companion Pets Market, 2014-2025, $ mn 53
Figure 26. Breakdown of North America Home Entertainment and Leisure Robots Market by End-user, 2017-2025, % of Revenue 55
Figure 27. Contribution to North America 2018-2025 Cumulative Revenue by End-user, Value ($ mn) and Share (%) 56
Figure 28. North America Home Entertainment and Leisure Robots Market for Children, 2014-2025, $ mn 57
Figure 29. North America Home Entertainment and Leisure Robots Market for Elderly People, 2014-2025, $ mn 58
Figure 30. North America Home Entertainment and Leisure Robots Market for Guests/Clients, 2014-2025, $ mn 59
Figure 31. Breakdown of North America Home Entertainment and Leisure Robots Market by Country, 2017 and 2025, % of Revenue 62
Figure 32. Contribution to North America 2018-2025 Cumulative Revenue by Country, Value ($ mn) and Share (%) 63
Figure 33. U.S. Home Entertainment and Leisure Robots Market by Revenue, 2014-2025, $ mn 65
Figure 34. Canada Home Entertainment and Leisure Robots Market by Revenue, 2014-2025, $ mn 67
Figure 35. Growth Stage of North America Home Entertainment and Leisure Robots Industry over the Forecast Period 69
Figure 36. Toshiba Machine Revenue by Business Segment, 2015, % 91
Figure 37. Toshiba Machine Revenue by Region in 2015, % 91
List of Tables
Table 1. Snapshot of North America Home Entertainment and Leisure Robots Market, 2017-2025 12
Table 2. Main Product Trends and Market Opportunities in North America Home Entertainment and Leisure Robots Market 24
Table 3. North America Home Entertainment and Leisure Robots Market by Component, 2014-2025, $ mn 34
Table 4. North America Home Entertainment and Leisure Robots Market by Application, 2014-2025, $ mn 41
Table 5. North America Home Entertainment and Leisure Robots Market by End-user, 2014-2025, $ mn 55
Table 6. North America Home Entertainment and Leisure Robots Market by Country, 2014-2025, $ mn 63
Table 7. U.S. Home Entertainment and Leisure Robots Market by Application, 2014-2025, $ mn 65
Table 8. U.S. Home Entertainment and Leisure Robots Market by End-user, 2014-2025, $ mn 65
Table 9. Canada Home Entertainment and Leisure Robots Market by Application, 2014-2025, $ mn 68
Table 10. Canada Home Entertainment and Leisure Robots Market by End-user, 2014-2025, $ mn 68
Table 11. Main Vendors and Product Offerings 71
Table 12. RoboBuilder Revenue Segmentation by Region, 2017 86
Table 13. Risk Evaluation for Investing in North America Market, 2017-2025 95
Table 14. Critical Success Factors and Key Takeaways 98