E-sports is a growing multibillion-dollar industry, offering multiple revenue generating platforms. Among the factors contributing to the success of e-sports are technology advancement and the popularity of online and mobile gaming from earlier ages, changing consumer values and attitudes, and the rise of streaming services. This report discusses key drivers of e-sports growth, motivations and lifestyle choices drawing consumers to e-sports, and revenue generating opportunities.

Euromonitor International’s The Growing World of E-sports: Defining Growth, Risks, and Opportunities global briefing offers a comprehensive guide to the Toys and Games market at an international level. It looks at both global and regional level performances as well as providing category and channel analysis. It identifies the leading companies and offers strategic analysis of key factors influencing the industry, new product developments as well as future trends and prospects.

Product coverage: Traditional Toys and Games, Video Games.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.


Why buy this report?
* Get a detailed picture of the Toys and Games market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.

Euromonitor International has over 40 years’ experience of publishing market research reports, business reference books and online information systems. With offices in London, Chicago, Singapore, Shanghai, Vilnius, Dubai, Cape Town, Santiago, Sydney, Tokyo and Bangalore and a network of over 800 analysts worldwide, Euromonitor International has a unique capability to develop reliable information resources to help drive informed strategic planning.