Table of Content


1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Limitations
1.7. Assumptions
1.8. Stakeholders

2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview
4.1. Introduction
4.2. VR Gaming Market, by Region

5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Increasing demand for immersive gaming experience
5.1.1.2. Adoption of VR handsets and devices
5.1.1.3. Growing popularity of eSports and multiplayer gaming
5.1.2. Restraints
5.1.2.1. High cost associated with implementation of VR hardware and solutions
5.1.3. Opportunities
5.1.3.1. Ongoing development of mobile VR games
5.1.3.2. Proliferation of VR theme parks and game zomes
5.1.4. Challenges
5.1.4.1. Compatibility and technical issues in VR gaming
5.2. Market Segmentation Analysis
5.3. Market Trend Analysis
5.4. Cumulative Impact of High Inflation
5.5. Porter’s Five Forces Analysis
5.5.1. Threat of New Entrants
5.5.2. Threat of Substitutes
5.5.3. Bargaining Power of Customers
5.5.4. Bargaining Power of Suppliers
5.5.5. Industry Rivalry
5.6. Value Chain & Critical Path Analysis
5.7. Regulatory Framework

6. VR Gaming Market, by Components
6.1. Introduction
6.2. Hardware
6.3. Software

7. VR Gaming Market, by Connecting Device
7.1. Introduction
7.2. Gaming Console
7.3. PC & Desktop
7.4. Smartphone

8. Americas VR Gaming Market
8.1. Introduction
8.2. Argentina
8.3. Brazil
8.4. Canada
8.5. Mexico
8.6. United States

9. Asia-Pacific VR Gaming Market
9.1. Introduction
9.2. Australia
9.3. China
9.4. India
9.5. Indonesia
9.6. Japan
9.7. Malaysia
9.8. Philippines
9.9. Singapore
9.10. South Korea
9.11. Taiwan
9.12. Thailand
9.13. Vietnam

10. Europe, Middle East & Africa VR Gaming Market
10.1. Introduction
10.2. Denmark
10.3. Egypt
10.4. Finland
10.5. France
10.6. Germany
10.7. Israel
10.8. Italy
10.9. Netherlands
10.10. Nigeria
10.11. Norway
10.12. Poland
10.13. Qatar
10.14. Russia
10.15. Saudi Arabia
10.16. South Africa
10.17. Spain
10.18. Sweden
10.19. Switzerland
10.20. Turkey
10.21. United Arab Emirates
10.22. United Kingdom

11. Competitive Landscape
11.1. FPNV Positioning Matrix
11.2. Market Share Analysis, By Key Player
11.3. Competitive Scenario Analysis, By Key Player

12. Competitive Portfolio
12.1. Key Company Profiles
12.1.1. Apple Inc.
12.1.2. bHaptics Inc.
12.1.3. Bigscreen, Inc.
12.1.4. CCP Games
12.1.5. Google LLC by Alphabet Inc.
12.1.6. HP Development Company, L.P.
12.1.7. Lenovo Group Limited
12.1.8. LG Electronics
12.1.9. Meta Platforms, Inc.
12.1.10. Microsoft Corporation
12.1.11. nDreams Limited
12.1.12. Nintendo Co., Ltd.
12.1.13. NVIDIA Corporation
12.1.14. Pimax Inc.
12.1.15. Polyarc, Inc.
12.1.16. Resolution Games AB
12.1.17. SAMSUNG ELECTRONICS CO., LTD.
12.1.18. Sony Corporation
12.1.19. UBISOFT ENTERTAINMENT SA
12.1.20. Unity Technologies
12.1.21. UploadVR
12.1.22. Valve Corporation
12.1.23. Virtuix Inc.
12.1.24. VirZOOM
12.1.25. ZEISS Group
12.2. Key Product Portfolio

13. Appendix
13.1. Discussion Guide
13.2. License & Pricing



List of Figures


FIGURE 1. VR GAMING MARKET RESEARCH PROCESS
FIGURE 2. VR GAMING MARKET SIZE, 2023 VS 2030
FIGURE 3. VR GAMING MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 4. VR GAMING MARKET SIZE, BY REGION, 2023 VS 2030 (%)
FIGURE 5. VR GAMING MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 6. VR GAMING MARKET DYNAMICS
FIGURE 7. VR GAMING MARKET SIZE, BY COMPONENTS, 2023 VS 2030 (%)
FIGURE 8. VR GAMING MARKET SIZE, BY COMPONENTS, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 9. VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2023 VS 2030 (%)
FIGURE 10. VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 11. AMERICAS VR GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 12. AMERICAS VR GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 13. UNITED STATES VR GAMING MARKET SIZE, BY STATE, 2023 VS 2030 (%)
FIGURE 14. UNITED STATES VR GAMING MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 15. ASIA-PACIFIC VR GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 16. ASIA-PACIFIC VR GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 17. EUROPE, MIDDLE EAST & AFRICA VR GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 18. EUROPE, MIDDLE EAST & AFRICA VR GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 19. VR GAMING MARKET, FPNV POSITIONING MATRIX, 2023
FIGURE 20. VR GAMING MARKET SHARE, BY KEY PLAYER, 2023

List of Tables


TABLE 1. VR GAMING MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018–2023
TABLE 3. VR GAMING MARKET SIZE, 2018-2030 (USD MILLION)
TABLE 4. GLOBAL VR GAMING MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
TABLE 5. VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 6. VR GAMING MARKET SIZE, BY HARDWARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 7. VR GAMING MARKET SIZE, BY SOFTWARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 8. VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 9. VR GAMING MARKET SIZE, BY GAMING CONSOLE, BY REGION, 2018-2030 (USD MILLION)
TABLE 10. VR GAMING MARKET SIZE, BY PC & DESKTOP, BY REGION, 2018-2030 (USD MILLION)
TABLE 11. VR GAMING MARKET SIZE, BY SMARTPHONE, BY REGION, 2018-2030 (USD MILLION)
TABLE 12. AMERICAS VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 13. AMERICAS VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 14. AMERICAS VR GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 15. ARGENTINA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 16. ARGENTINA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 17. BRAZIL VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 18. BRAZIL VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 19. CANADA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 20. CANADA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 21. MEXICO VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 22. MEXICO VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 23. UNITED STATES VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 24. UNITED STATES VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 25. UNITED STATES VR GAMING MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
TABLE 26. ASIA-PACIFIC VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 27. ASIA-PACIFIC VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 28. ASIA-PACIFIC VR GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 29. AUSTRALIA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 30. AUSTRALIA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 31. CHINA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 32. CHINA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 33. INDIA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 34. INDIA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 35. INDONESIA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 36. INDONESIA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 37. JAPAN VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 38. JAPAN VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 39. MALAYSIA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 40. MALAYSIA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 41. PHILIPPINES VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 42. PHILIPPINES VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 43. SINGAPORE VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 44. SINGAPORE VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 45. SOUTH KOREA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 46. SOUTH KOREA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 47. TAIWAN VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 48. TAIWAN VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 49. THAILAND VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 50. THAILAND VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 51. VIETNAM VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 52. VIETNAM VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 53. EUROPE, MIDDLE EAST & AFRICA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 54. EUROPE, MIDDLE EAST & AFRICA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 55. EUROPE, MIDDLE EAST & AFRICA VR GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 56. DENMARK VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 57. DENMARK VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 58. EGYPT VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 59. EGYPT VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 60. FINLAND VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 61. FINLAND VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 62. FRANCE VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 63. FRANCE VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 64. GERMANY VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 65. GERMANY VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 66. ISRAEL VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 67. ISRAEL VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 68. ITALY VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 69. ITALY VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 70. NETHERLANDS VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 71. NETHERLANDS VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 72. NIGERIA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 73. NIGERIA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 74. NORWAY VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 75. NORWAY VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 76. POLAND VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 77. POLAND VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 78. QATAR VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 79. QATAR VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 80. RUSSIA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 81. RUSSIA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 82. SAUDI ARABIA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 83. SAUDI ARABIA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 84. SOUTH AFRICA VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 85. SOUTH AFRICA VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 86. SPAIN VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 87. SPAIN VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 88. SWEDEN VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 89. SWEDEN VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 90. SWITZERLAND VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 91. SWITZERLAND VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 92. TURKEY VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 93. TURKEY VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 94. UNITED ARAB EMIRATES VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 95. UNITED ARAB EMIRATES VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 96. UNITED KINGDOM VR GAMING MARKET SIZE, BY COMPONENTS, 2018-2030 (USD MILLION)
TABLE 97. UNITED KINGDOM VR GAMING MARKET SIZE, BY CONNECTING DEVICE, 2018-2030 (USD MILLION)
TABLE 98. VR GAMING MARKET, FPNV POSITIONING MATRIX, 2023
TABLE 99. VR GAMING MARKET SHARE, BY KEY PLAYER, 2023
TABLE 100. VR GAMING MARKET LICENSE & PRICING