Table of Content
1. Introduction
2. Research & Methodology
3. Executive Summary
4. Market Dynamic
4.1 Growth Drivers
4.2 Challenges
5. United States Video Game Market
6. Market Share – United States Video Game Market
6.1 By Category
6.2 By Age Group
6.3 By Gender
6.4 By Income
7. Category – United States Video Game Market
7.1 Cloud Gaming
7.2 Download Games
7.3 Game Live Streaming
7.4 Gaming Networks
7.5 In- Game Advertising
7.6 Mobile Games
7.7 Online Games
8. By User – United States Video Games Users
8.1 Cloud Gaming
8.2 Download Games
8.3 Games Live Streaming
8.4 Gaming Networks
8.5 Mobile Games
8.6 Online Games
9. Age Group – United States Video Games Users
9.1 18 – 24 Years
9.2 25 – 34 Years
9.3 35 – 44 Years
9.4 45 – 54 Years
9.5 55 – 64 Years
10. Gender – United States Video Games Users
10.1 Female
10.2 Male
11. Income – United States Video Games Users
11.1 High Income
11.2 Medium Income
11.3 Low Income
12. Key Players
12.1 Activision Blizzard, Inc.
12.1.1 Overview
12.1.2 Recent Development
12.1.3 Financial Insights
12.2 Electronic Arts
12.2.1 Overview
12.2.2 Recent Development
12.2.3 Financial Insights
12.3 Microsoft
12.3.1 Overview
12.3.2 Recent Development
12.3.3 Financial Insights
12.4 Nintendo co. Ltd
12.4.1 Overview
12.4.2 Recent Development
12.4.3 Financial Insights
12.5 Take- Two interactive Software
12.5.1 Overview
12.5.2 Recent Development
12.5.3 Financial Insights
12.6 Sony
12.6.1 Overview
12.6.2 Recent Development
12.6.3 Financial Insights
12.7 Apple
12.7.1 Overview
12.7.2 Recent Development
12.7.3 Financial Insights
12.8 Bandai Namco Holdings Inc.
12.8.1 Overview
12.8.2 Recent Development
12.8.3 Financial Insights
List of Figures
Figure-01: United States – Video Game Market (Billion US$), 2018 – 2023
Figure-02: United States – Forecast for Video Game Market (Billion US$), 2024 – 2030
Figure-03: Category – Cloud Gaming Market (Million US$), 2018 – 2023
Figure-04: Category – Forecast for Cloud Gaming Market (Million US$), 2024 – 2030
Figure-05: Category – Download Games Market (Million US$), 2018 – 2023
Figure-06: Category – Forecast for Download Games Market (Million US$), 2024 – 2030
Figure-07: Category – Game Live Streaming Market (Million US$), 2018 – 2023
Figure-08: Category – Forecast for Game Live Streaming Market (Million US$), 2024 – 2030
Figure-09: Category – Gaming Networks Market (Million US$), 2018 – 2023
Figure-10: Category – Forecast for Gaming Networks Market (Million US$), 2024 – 2030
Figure-11: Category – In- Game Advertising Market (Million US$), 2018 – 2023
Figure-12: Category – Forecast for In- Game Advertising Market (Million US$), 2024 – 2030
Figure-13: Category – Mobile Games Market (Million US$), 2018 – 2023
Figure-14: Category – Forecast for Mobile Games Market (Million US$), 2024 – 2030
Figure-15: Category – Online Games Market (Million US$), 2018 – 2023
Figure-16: Category – Forecast for Online Games Market (Million US$), 2024 – 2030
Figure-17: User – Cloud Gaming Market (Million US$), 2018 – 2023
Figure-18: User – Forecast for Cloud Gaming Market (Million US$), 2024 – 2030
Figure-19: User – Download Games Market (Million US$), 2018 – 2023
Figure-20: User – Forecast for Download Games Market (Million US$), 2024 – 2030
Figure-21: User – Games Live Streaming Market (Million US$), 2018 – 2023
Figure-22: User – Forecast for Games Live Streaming Market (Million US$), 2024 – 2030
Figure-23: User – Gaming Networks Market (Million US$), 2018 – 2023
Figure-24: User – Forecast for Gaming Networks Market (Million US$), 2024 – 2030
Figure-25: User – Mobile Games Market (Million US$), 2018 – 2023
Figure-26: User – Forecast for Mobile Games Market (Million US$), 2024 – 2030
Figure-27: User – Online Games Market (Million US$), 2018 – 2023
Figure-28: User – Forecast for Online Games Market (Million US$), 2024 – 2030
Figure-29: Age Group – 18 – 24 Years Market (Million US$), 2018 – 2023
Figure-30: Age Group – Forecast for 18 – 24 Years Market (Million US$), 2024 – 2030
Figure-31: Age Group – 25 – 34 Years Market (Million US$), 2018 – 2023
Figure-32: Age Group – Forecast for 25 – 34 Years Market (Million US$), 2024 – 2030
Figure-33: Age Group – 35 – 44 Years Market (Million US$), 2018 – 2023
Figure-34: Age Group – Forecast for 35 – 44 Years Market (Million US$), 2024 – 2030
Figure-35: Age Group – 45 – 54 Years Market (Million US$), 2018 – 2023
Figure-36: Age Group – Forecast for 45 – 54 Years Market (Million US$), 2024 – 2030
Figure-37: Age Group – 55 – 64 Years Market (Million US$), 2018 – 2023
Figure-38: Age Group – Forecast for 55 – 64 Years Market (Million US$), 2024 – 2030
Figure-39: Gender – Female Market (Million US$), 2018 – 2023
Figure-40: Gender – Forecast for Female Market (Million US$), 2024 – 2030
Figure-41: Gender – Male Market (Million US$), 2018 – 2023
Figure-42: Gender – Forecast for Male Market (Million US$), 2024 – 2030
Figure-43: Income – High Income Market (Million US$), 2018 – 2023
Figure-44: Income – Forecast for High Income Market (Million US$), 2024 – 2030
Figure-45: Income – Medium Income Market (Million US$), 2018 – 2023
Figure-46: Income – Forecast for Medium Income Market (Million US$), 2024 – 2030
Figure-47: Income – Low Income Market (Million US$), 2018 – 2023
Figure-48: Income – Forecast for Low Income Market (Million US$), 2024 – 2030
Figure-49: Activision Blizzard, Inc. – Global Revenue (Million US$), 2018 – 2023
Figure-50: Activision Blizzard, Inc. – Forecast for Global Revenue (Million US$), 2024 – 2030
Figure-51: Electronic Arts – Global Revenue (Million US$), 2018 – 2023
Figure-52: Electronic Arts – Forecast for Global Revenue (Million US$), 2024 – 2030
Figure-53: Microsoft – Global Revenue (Million US$), 2018 – 2023
Figure-54: Microsoft – Forecast for Global Revenue (Million US$), 2024 – 2030
Figure-55: Nintendo co. Ltd – Global Revenue (Million US$), 2018 – 2023
Figure-56: Nintendo co. Ltd – Forecast for Global Revenue (Million US$), 2024 – 2030
Figure-57: Take- Two interactive Software – Global Revenue (Million US$), 2018 – 2023
Figure-58: Take- Two interactive Software – Forecast for Global Revenue (Million US$), 2024 – 2030
Figure-59: Sony – Global Revenue (Million US$), 2018 – 2023
Figure-60: Sony – Forecast for Global Revenue (Million US$), 2024 – 2030
Figure-61: Apple – Global Revenue (Million US$), 2018 – 2023
Figure-62: Apple – Forecast for Global Revenue (Million US$), 2024 – 2030
Figure-63: Bandai Namco Holdings Inc. – Global Revenue (Million US$), 2018 – 2023
Figure-64: Bandai Namco Holdings Inc. – Forecast for Global Revenue (Million US$), 2024 – 2030
List of Tables
Table-01: United States – Video Game Market Share by Category (Percent), 2018 – 2023
Table-02: United States – Forecast for United States Video Game Market Share by Category (Percent), 2024 – 2030
Table-03: United States – Video Game Market Share by Age Group (Percent), 2018 – 2023
Table-04: United States – Forecast for United States Video Game Market Share by Age Group (Percent), 2024 – 2030
Table-05: United States – Video Game Market Share by Gender (Percent), 2018 – 2023
Table-06: United States – Forecast for United States Video Game Market Share by Gender (Percent), 2024 – 2030
Table-07: United States – Video Game Market Share by Income (Percent), 2018 – 2023
Table-08: United States – Forecast for United States Video Game Market Share by Income (Percent), 2024 – 2030