Table of Content


1. Introduction
1.1. Service Overview
1.2. Key Highlights of the Report
1.3. Market Coverage
1.4. Market Segments Covered
1.5. Research Tenure Considered
2. Research Methodology
2.1. Objective of the Study
2.2. Baseline Methodology
2.3. Key Industry Partners
2.4. Major Association and Secondary Sources
2.5. Forecasting Methodology
2.6. Data Triangulation & Validation
2.7. Assumptions and Limitations
3. Executive Summary
3.1. Market Overview
3.2. Market Forecast
3.3. Key Regions
3.4. Key Segments
4. Voice of Customer Analysis (B2C Model Analysis)
4.1. Brand Awareness
4.2. Challenges Faced
5. United States In-Game Advertising Market Outlook
5.1. Market Size & Forecast
5.1.1. By Value
5.2. Market Share & Forecast
5.2.1. By Type Market Share Analysis (Static Ads, Dynamic Ads, and Advergaming)
5.2.2. By Platform Share Analysis (Smartphone/Tablet, and PC/Laptop)
5.2.3. By Regional Market Share Analysis
5.2.3.1. South Market Share Analysis
5.2.3.2. Midwest Market Share Analysis
5.2.3.3. West Market Share Analysis
5.2.3.4. Northeast Market Share Analysis
5.2.4. By Top 5 Companies Market Share Analysis, Others (2022)
5.3. United States In-Game Advertising Market Mapping & Opportunity Assessment
5.3.1. By Type Market Mapping & Opportunity Assessment
5.3.2. By Platform Market Mapping & Opportunity Assessment
5.3.3. By Regional Market Mapping & Opportunity Assessment
6. United States Static In-Game Advertising Market Outlook
6.1. Market Size & Forecast
6.1.1. By Value
6.2. Market Share & Forecast
6.2.1. By Type Market Share Analysis
6.2.2. By Platform Market Share Analysis
6.2.3. By Region Market Share Analysis
7. United States Dynamic In-Game Advertising Market Outlook
7.1. Market Size & Forecast
7.1.1. By Value
7.2. Market Share & Forecast
7.2.1. By Type Market Share Analysis
7.2.2. By Platform Market Share Analysis
7.2.3. By Region Market Share Analysis
8. United States Advergaming In-Game Advertising Market Outlook
8.1. Market Size & Forecast
8.1.1. By Value
8.2. Market Share & Forecast
8.2.1. By Type Market Share Analysis
8.2.2. By Platform Market Share Analysis
8.2.3. By Region Market Share Analysis
9. Market Dynamics
9.1. Drivers
9.1.1. Proliferation of mobile devices
9.1.2. Increasing internet penetration
9.1.3. Rising gaming audience
9.2. Challenges
9.2.1. Increasing competition
9.2.2. Difficulty in targeting the right audience
10. Impact of COVID-19 on United States In-Game Advertising Market
10.1. Impact Assessment Model
10.1.1. Key Segments Impacted
10.1.2. Key Regions Impacted
11. Market Trends & Developments
11.1. Rising popularity of esports
11.2. Growing influencer marketing collaborations
11.3. Increasing popularity of console gaming
11.4. Integration of native and non-disruptive ad format
11.5. Growing popularity of video games
12. SWOT Analysis
12.1. Strength
12.2. Weakness
12.3. Opportunities
12.4. Threat
13. United States Economic Profile
14. Policy & Regulatory Landscape
15. Competitive Landscape
15.1. Company Profiles
15.1.1. Activision Blizzard, Inc.
15.1.1.1. Company Details
15.1.1.2. Products & Services
15.1.1.3. Financial (As per availability)
15.1.1.4. Key Market Focus
15.1.1.5. Recent Development
15.1.1.6. Key Management Personnel
15.1.2. AppsFlyer Inc.
15.1.2.1. Company Details
15.1.2.2. Products & Services
15.1.2.3. Financial (As per availability)
15.1.2.4. Key Market Focus
15.1.2.5. Recent Development
15.1.2.6. Key Management Personnel
15.1.3. Frameplay Corporation
15.1.3.1. Company Details
15.1.3.2. Products & Services
15.1.3.3. Financial (As per availability)
15.1.3.4. Key Market Focus
15.1.3.5. Recent Development
15.1.3.6. Key Management Personnel
15.1.4. Pubfinity LLC
15.1.4.1. Company Details
15.1.4.2. Products & Services
15.1.4.3. Financial (As per availability)
15.1.4.4. Key Market Focus
15.1.4.5. Recent Development
15.1.4.6. Key Management Personnel
15.1.5. Super League Gaming, Inc.
15.1.5.1. Company Details
15.1.5.2. Financial (As per availability)
15.1.5.3. Key Market Focus
15.1.5.4. Recent Development
15.1.5.5. Key Management Personnel
15.1.6. Motive Interactive, Inc.
15.1.6.1. Company Details
15.1.6.2. Products & Services
15.1.6.3. Company Details
15.1.6.4. Products & Services
15.1.6.5. Financial (As per availability)
15.1.6.6. Key Market Focus
15.1.6.7. Recent Development
15.1.6.8. Key Management Personnel
15.1.7. MediaSpike, Inc.
15.1.7.1. Company Details
15.1.7.2. Products & Services
15.1.7.3. Financial (As per availability)
15.1.7.4. Key Market Focus
15.1.7.5. Recent Development
15.1.7.6. Key Management Personnel
15.1.8. Electronic Arts Inc.
15.1.8.1. Company Details
15.1.8.2. Products & Services
15.1.8.3. Financial (As per availability)
15.1.8.4. Key Market Focus
15.1.8.5. Recent Development
15.1.8.6. Key Management Personnel
15.1.9. Playwire LLC
15.1.9.1. Company Details
15.1.9.2. Products & Services
15.1.9.3. Financial (As per availability)
15.1.9.4. Key Market Focus
15.1.9.5. Recent Development
15.1.9.6. Key Management Personnel
15.1.10. Bidstack Group PLC
15.1.10.1. Products & Services
15.1.10.2. Financial (As per availability)
15.1.10.3. Key Market Focus
15.1.10.4. Recent Development
15.1.10.5. Key Management Personnel
16. Strategic Recommendations/Action Plan
16.1. Key Focus Areas
16.2. Target Type
16.3. Target Platform
17. About Us & Disclaimer
(Note: The companies list can be customized based on the client requirements.)