Table of Content



Chapter 1 Methodology & Scope
1.1 Scope and definitions
1.2 Methodology & forecast parameters
1.3 COVID-19 impact
1.3.1 North America
1.3.2 Europe
1.3.3 Asia Pacific
1.3.4 Latin America
1.3.5 MEA
1.4 Regional trends
1.4.1 North America
1.4.2 Europe
1.4.3 Asia Pacific
1.4.4 Latin America
1.4.5 MEA
1.5 Data sources
1.5.1 Secondary
1.5.2 Primary
1.6 Industry glossary
Chapter 2 Executive Summary
2.1 Game-based learning industry 360 degree synopsis, 2018 – 2028
2.1.1 Business trends
2.1.2 Regional trends
2.1.3 Provider trends
2.1.4 Deployment model trends
2.1.5 Application trends
Chapter 3 Game-Based Learning Industry Insights
3.1 Introduction
3.2 Impact of COVID-19 outbreak
3.2.1 Global outlook
3.2.2 Regional outlook
3.2.2.1 North America
3.2.2.2 Europe
3.2.2.3 Asia Pacific
3.2.2.4 Latin America
3.2.2.5 MEA
3.2.3 Industry value chain
3.2.3.1 Cloud service providers
3.2.3.2 Content providers
3.2.3.3 Service providers
3.2.4 Competitive landscape
3.2.4.1 Strategy
3.2.4.2 Distribution network
3.2.4.3 Business growth
3.3 Industry ecosystem analysis
3.3.1 Hardware providers
3.3.2 Technology/software providers
3.3.3 Cloud service providers
3.3.4 Content providers
3.3.5 Service providers
3.3.6 Distribution network
3.3.7 Vendor matrix
3.3.7.1 Hardware providers
3.3.7.2 Technology/software providers
3.3.7.3 Cloud service providers
3.3.7.4 Content providers
3.3.7.5 Service providers
3.3.7.6 Distribution network
3.4 Technology & innovation landscape
3.4.1 Augmented Reality (AR) and Virtual Reality (VR) technology
3.4.2 3D/4D technology
3.4.3 Artificial Intelligence (AI) and Machine learning (ML) technology
3.5 Regulatory landscape
3.5.1 North America
3.5.2 Europe
3.5.3 Asia Pacific
3.5.4 Latin America
3.5.5 MEA
3.6 Industry impact forces
3.6.1 Growth drivers
3.6.1.1 Rising adoption of digital learning solutions
3.6.1.2 Increasing demand for content digitalization in North America
3.6.1.3 Supportive government initiatives in Europe
3.6.1.4 Growing higher education and corporate sector in Asia Pacific
3.6.1.5 Growing demand for online learning courses in Latin America
3.6.1.6 Increasing penetration of the internet and mobile learning in the MEA
3.6.2 Industry pitfalls & challenges
3.6.2.1 Slow internet connection and poor network
3.6.2.2 Limited awareness in underdeveloped countries
3.7 Growth potential analysis
3.8 Porter’s analysis
3.8.1 Supplier power
3.8.2 Buyer power
3.8.3 Threat of new entrants
3.8.4 Threat of substitutes
3.8.5 Internal rivalry
3.9 PESTEL analysis
3.9.1 Political
3.9.2 Economic
3.9.3 Social
3.9.4 Technological
3.9.5 Environmental
3.9.6 Legal
Chapter 4 Competitive Landscape, 2021
4.1 Introduction
4.2 Competitive analysis of major players
4.2.1 Duolingo
4.2.2 Filament Games
4.2.3 Hurix Digital
4.2.4 Kahoot! ASA
4.2.5 Minecraft
4.2.6 StratBeans Consulting Pvt. Ltd.
4.3 Competitive analysis of other prominent players
4.3.1 Breakaway Ltd.
4.3.2 Centrical
4.3.3 Cisco Systems Inc.
4.3.4 Gamelearn
4.3.5 Kineo
4.4 Vendor adoption matrix
Chapter 5 Game-Based Learning Market, By Provider
5.1 Game-based learning market share, by provider, 2021 & 2028
5.2 Content
5.2.1 Market estimates and forecast, 2018 – 2028
5.3 Services
5.3.1 Market estimates and forecast, 2018 – 2028
Chapter 6 Game-Based Learning Market, By Deployment Model
6.1 Game-based learning market share, by deployment model, 2021 & 2028
6.2 Cloud
6.2.1 Market estimates and forecast, 2018 – 2028
6.3 On-premise
6.3.1 Market estimates and forecast, 2018 – 2028
Chapter 7 Game-Based Learning Market, By Application
7.1 Game-based learning market share, by application, 2021 & 2028
7.2 Academic
7.2.1 Market estimates and forecast, 2018 – 2028
7.2.2 K-12
7.2.2.1 Market estimates and forecast, 2018 – 2028
7.2.3 Higher education
7.2.3.1 Market estimates and forecast, 2018 – 2028
7.2.4 Vocational training
7.2.4.1 Market estimates and forecast, 2018 – 2028
7.3 Corporate
7.3.1 Market estimates and forecast, 2018 – 2028
7.3.2 SMEs
7.3.2.1 Market estimates and forecast, 2018 – 2028
7.3.3 Large enterprises
7.3.3.1 Market estimates and forecast, 2018 – 2028
7.4 Government
7.4.1 Market estimates and forecast, 2018 – 2028
Chapter 8 Game-Based Learning Market, By Region
8.1 Game-based learning market share, by region, 2021 & 2028
8.2 North America
8.2.1 Market estimates and forecast, 2018 – 2028
8.2.2 Market estimates and forecast, by provider, 2018 – 2028
8.2.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.2.4 Market estimates and forecast, by application, 2018 – 2028
8.2.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.2.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.2.5 U.S.
8.2.5.1 Market estimates and forecast, 2018 – 2028
8.2.5.2 Market estimates and forecast, by provider, 2018 – 2028
8.2.5.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.2.5.4 Market estimates and forecast, by application, 2018 – 2028
8.2.5.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.2.5.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.2.6 Canada
8.2.6.1 Market estimates and forecast, 2018 – 2028
8.2.6.2 Market estimates and forecast, by provider, 2018 – 2028
8.2.6.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.2.6.4 Market estimates and forecast, by application, 2018 – 2028
8.2.6.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.2.6.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.3 Europe
8.3.1 Market estimates and forecast, 2018 – 2028
8.3.2 Market estimates and forecast, by provider, 2018 – 2028
8.3.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.3.4 Market estimates and forecast, by application, 2018 – 2028
8.3.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.3.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.3.5 UK
8.3.5.1 Market estimates and forecast, 2018 – 2028
8.3.5.2 Market estimates and forecast, by provider, 2018 – 2028
8.3.5.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.3.5.4 Market estimates and forecast, by application, 2018 – 2028
8.3.5.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.3.5.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.3.6 Germany
8.3.6.1 Market estimates and forecast, 2018 – 2028
8.3.6.2 Market estimates and forecast, by provider, 2018 – 2028
8.3.6.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.3.6.4 Market estimates and forecast, by application, 2018 – 2028
8.3.6.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.3.6.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.3.7 France
8.3.7.1 Market estimates and forecast, 2018 – 2028
8.3.7.2 Market estimates and forecast, by provider, 2018 – 2028
8.3.7.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.3.7.4 Market estimates and forecast, by application, 2018 – 2028
8.3.7.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.3.7.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.3.8 Italy
8.3.8.1 Market estimates and forecast, 2018 – 2028
8.3.8.2 Market estimates and forecast, by provider, 2018 – 2028
8.3.8.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.3.8.4 Market estimates and forecast, by application, 2018 – 2028
8.3.8.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.3.8.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.3.9 Spain
8.3.9.1 Market estimates and forecast, 2018 – 2028
8.3.9.2 Market estimates and forecast, by provider, 2018 – 2028
8.3.9.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.3.9.4 Market estimates and forecast, by application, 2018 – 2028
8.3.9.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.3.9.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.3.10 Russia
8.3.10.1 Market estimates and forecast, 2018 – 2028
8.3.10.2 Market estimates and forecast, by provider, 2018 – 2028
8.3.10.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.3.10.4 Market estimates and forecast, by application, 2018 – 2028
8.3.10.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.3.10.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.4 Asia Pacific
8.4.1 Market estimates and forecast, 2018 – 2028
8.4.2 Market estimates and forecast, by provider, 2018 – 2028
8.4.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.4.4 Market estimates and forecast, by application, 2018 – 2028
8.4.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.4.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.4.5 China
8.4.5.1 Market estimates and forecast, 2018 – 2028
8.4.5.2 Market estimates and forecast, by provider, 2018 – 2028
8.4.5.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.4.5.4 Market estimates and forecast, by application, 2018 – 2028
8.4.5.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.4.5.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.4.6 India
8.4.6.1 Market estimates and forecast, 2018 – 2028
8.4.6.2 Market estimates and forecast, by provider, 2018 – 2028
8.4.6.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.4.6.4 Market estimates and forecast, by application, 2018 – 2028
8.4.6.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.4.6.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.4.7 Japan
8.4.7.1 Market estimates and forecast, 2018 – 2028
8.4.7.2 Market estimates and forecast, by provider, 2018 – 2028
8.4.7.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.4.7.4 Market estimates and forecast, by application, 2018 – 2028
8.4.7.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.4.7.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.4.8 South Korea
8.4.8.1 Market estimates and forecast, 2018 – 2028
8.4.8.2 Market estimates and forecast, by provider, 2018 – 2028
8.4.8.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.4.8.4 Market estimates and forecast, by application, 2018 – 2028
8.4.8.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.4.8.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.4.9 Singapore
8.4.9.1 Market estimates and forecast, 2018 – 2028
8.4.9.2 Market estimates and forecast, by provider, 2018 – 2028
8.4.9.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.4.9.4 Market estimates and forecast, by application, 2018 – 2028
8.4.9.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.4.9.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.4.10 Australia
8.4.10.1 Market estimates and forecast, 2018 – 2028
8.4.10.2 Market estimates and forecast, by provider, 2018 – 2028
8.4.10.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.4.10.4 Market estimates and forecast, by application, 2018 – 2028
8.4.10.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.4.10.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.5 Latin America
8.5.1 Market estimates and forecast, 2018 – 2028
8.5.2 Market estimates and forecast, by provider, 2018 – 2028
8.5.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.5.4 Market estimates and forecast, by application, 2018 – 2028
8.5.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.5.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.5.5 Brazil
8.5.5.1 Market estimates and forecast, 2018 – 2028
8.5.5.2 Market estimates and forecast, by provider, 2018 – 2028
8.5.5.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.5.5.4 Market estimates and forecast, by application, 2018 – 2028
8.5.5.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.5.5.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.5.6 Mexico
8.5.6.1 Market estimates and forecast, 2018 – 2028
8.5.6.2 Market estimates and forecast, by provider, 2018 – 2028
8.5.6.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.5.6.4 Market estimates and forecast, by application, 2018 – 2028
8.5.6.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.5.6.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.5.7 Argentina
8.5.7.1 Market estimates and forecast, 2018 – 2028
8.5.7.2 Market estimates and forecast, by provider, 2018 – 2028
8.5.7.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.5.7.4 Market estimates and forecast, by application, 2018 – 2028
8.5.7.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.5.7.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.5.8 Chile
8.5.8.1 Market estimates and forecast, 2018 – 2028
8.5.8.2 Market estimates and forecast, by provider, 2018 – 2028
8.5.8.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.5.8.4 Market estimates and forecast, by application, 2018 – 2028
8.5.8.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.5.8.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.5.9 Colombia
8.5.9.1 Market estimates and forecast, 2018 – 2028
8.5.9.2 Market estimates and forecast, by provider, 2018 – 2028
8.5.9.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.5.9.4 Market estimates and forecast, by application, 2018 – 2028
8.5.9.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.5.9.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.6 MEA
8.6.1 Market estimates and forecast, 2018 – 2028
8.6.2 Market estimates and forecast, by provider, 2018 – 2028
8.6.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.6.4 Market estimates and forecast, by application, 2018 – 2028
8.6.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.6.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.6.5 UAE
8.6.5.1 Market estimates and forecast, 2018 – 2028
8.6.5.2 Market estimates and forecast, by provider, 2018 – 2028
8.6.5.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.6.5.4 Market estimates and forecast, by application, 2018 – 2028
8.6.5.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.6.5.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.6.6 Saudi Arabia
8.6.6.1 Market estimates and forecast, 2018 – 2028
8.6.6.2 Market estimates and forecast, by provider, 2018 – 2028
8.6.6.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.6.6.4 Market estimates and forecast, by application, 2018 – 2028
8.6.6.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.6.6.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.6.7 Israel
8.6.7.1 Market estimates and forecast, 2018 – 2028
8.6.7.2 Market estimates and forecast, by provider, 2018 – 2028
8.6.7.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.6.7.4 Market estimates and forecast, by application, 2018 – 2028
8.6.7.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.6.7.4.2 Market estimates and forecast, by corporate, 2018 – 2028
8.6.8 South Africa
8.6.8.1 Market estimates and forecast, 2018 – 2028
8.6.8.2 Market estimates and forecast, by provider, 2018 – 2028
8.6.8.3 Market estimates and forecast, by deployment model, 2018 – 2028
8.6.8.4 Market estimates and forecast, by application, 2018 – 2028
8.6.8.4.1 Market estimates and forecast, by academic, 2018 – 2028
8.6.8.4.2 Market estimates and forecast, by corporate, 2018 – 2028
Chapter 9 Company Profiles
9.1 Allen Communication Learning Services
9.1.1 Business Overview
9.1.2 Financial Data
9.1.3 Product Landscape
9.1.4 Strategic Outlook
9.1.5 SWOT Analysis
9.2 Breakaway Ltd.
9.2.1 Business Overview
9.2.2 Financial Data
9.2.3 Product Landscape
9.2.4 Strategic Outlook
9.2.5 SWOT Analysis
9.3 Centrical
9.3.1 Business Overview
9.3.2 Financial Data
9.3.3 Product Landscape
9.3.4 Strategic Outlook
9.3.5 SWOT Analysis
9.4 Cisco Systems Inc.
9.4.1 Business Overview
9.4.2 Financial Data
9.4.3 Product Landscape
9.4.4 Strategic Outlook
9.4.5 SWOT Analysis
9.5 Cognitive Toybox Inc.
9.5.1 Business Overview
9.5.2 Financial Data
9.5.3 Product Landscape
9.5.4 Strategic Outlook
9.5.5 SWOT Analysis
9.6 Duolingo
9.6.1 Business Overview
9.6.2 Financial Data
9.6.3 Product Landscape
9.6.4 Strategic Outlook
9.6.5 SWOT Analysis
9.7 EI Design Pvt. Ltd.
9.7.1 Business Overview
9.7.2 Financial Data
9.7.3 Product Landscape
9.7.4 Strategic Outlook
9.7.5 SWOT Analysis
9.8 ELM Learning
9.8.1 Business Overview
9.8.2 Financial Data
9.8.3 Product Landscape
9.8.4 Strategic Outlook
9.8.5 SWOT Analysis
9.9 Elucidat
9.9.1 Business Overview
9.9.2 Financial Data
9.9.3 Product Landscape
9.9.4 Strategic Outlook
9.9.5 SWOT Analysis
9.10 Filament Games
9.10.1 Business Overview
9.10.2 Financial Data
9.10.3 Product Landscape
9.10.4 Strategic Outlook
9.10.5 SWOT Analysis
9.11 Gamelearn
9.11.1 Business Overview
9.11.2 Financial Data
9.11.3 Product Landscape
9.11.4 Strategic Outlook
9.11.5 SWOT Analysis
9.12 Gametize
9.12.1 Business Overview
9.12.2 Financial Data
9.12.3 Product Landscape
9.12.4 Strategic Outlook
9.12.5 SWOT Analysis
9.13 G-cube
9.13.1 Business Overview
9.13.2 Financial Data
9.13.3 Product Landscape
9.13.4 Strategic Outlook
9.13.5 SWOT Analysis
9.14 Goodbye Kansas Group (Bublar Group)
9.14.1 Business Overview
9.14.2 Financial Data
9.14.3 Product Landscape
9.14.4 Strategic Outlook
9.14.5 SWOT Analysis
9.15 Hurix Digital
9.15.1 Business Overview
9.15.2 Financial Data
9.15.3 Product Landscape
9.15.4 Strategic Outlook
9.15.5 SWOT Analysis
9.16 Kahoot! ASA
9.16.1 Business Overview
9.16.2 Financial Data
9.16.3 Product Landscape
9.16.4 Strategic Outlook
9.16.5 SWOT Analysis
9.17 Kineo
9.17.1 Business Overview
9.17.2 Financial Data
9.17.3 Product Landscape
9.17.4 Strategic Outlook
9.17.5 SWOT Analysis
9.18 Learnbrite
9.18.1 Business Overview
9.18.2 Financial Data
9.18.3 Product Landscape
9.18.4 Strategic Outlook
9.18.5 SWOT Analysis
9.19 Learning Pool
9.19.1 Business Overview
9.19.2 Financial Data
9.19.3 Product Landscape
9.19.4 Strategic Outlook
9.19.5 SWOT Analysis
9.20 Raptivity
9.20.1 Business Overview
9.20.2 Financial Data
9.20.3 Product Landscape
9.20.4 Strategic Outlook
9.20.5 SWOT Analysis
9.21 Schell Games
9.21.1 Business Overview
9.21.2 Financial Data
9.21.3 Product Landscape
9.21.4 Strategic Outlook
9.21.5 SWOT Analysis
9.22 StratBeans Consulting Pvt. Ltd.
9.22.1 Business Overview
9.22.2 Financial Data
9.22.3 Product Landscape
9.22.4 Strategic Outlook
9.22.5 SWOT Analysis
9.23 The Performance Development Group
9.23.1 Business Overview
9.23.2 Financial Data
9.23.3 Product Landscape
9.23.4 Strategic Outlook
9.23.5 SWOT Analysis
9.24 Toolwire Spaces Learning
9.24.1 Business Overview
9.24.2 Financial Data
9.24.3 Product Landscape
9.24.4 Strategic Outlook
9.24.5 SWOT Analysis

Data Tables
TABLE 1 Game-based learning industry 360? synopsis, 2018 – 2028
TABLE 2 Game–based learning market size, 2018 – 2021 (USD Million)
TABLE 3 Game–based learning market size, 2022 – 2028 (USD Million)
TABLE 4 Game–based learning market size, by region, 2018 – 2021 (USD Million)
TABLE 5 Game–based learning market size, by region, 2022 – 2028 (USD Million)
TABLE 6 Game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 7 Game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 8 Game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 9 Game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 10 Game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 11 Game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 12 Game–based learning market size, by academic, 2018 – 2021 (USD Million)
TABLE 13 Game–based learning market size, by academic, 2022 – 2028 (USD Million)
TABLE 14 Game–based learning market size, by corporate, 2018 – 2021 (USD Million)
TABLE 15 Game–based learning market size, by corporate, 2022 – 2028 (USD Million)
TABLE 16 Vendor matrix
TABLE 17 Impact forces
TABLE 18 Content providers market size, 2018 – 2021 (USD Million)
TABLE 19 Content providers market size, 2022 – 2028 (USD Million)
TABLE 20 Service providers market size, 2018 – 2021 (USD Million)
TABLE 21 Service providers market size, 2022 – 2028 (USD Million)
TABLE 22 Cloud game–based learning market size, 2018 – 2021 (USD Million)
TABLE 23 Cloud game–based learning market size, 2022 – 2028 (USD Million)
TABLE 24 On–premise game–based learning market size, 2018 – 2021 (USD Million)
TABLE 25 On–premise game–based learning market size, 2022 – 2028 (USD Million)
TABLE 26 Academic game–based learning market size, 2018 – 2021 (USD Million)
TABLE 27 Academic game–based learning market size, 2022 – 2028 (USD Million)
TABLE 28 K–12 game–based learning market size, 2018 – 2021 (USD Million)
TABLE 29 K–12 game–based learning market size, 2022 – 2028 (USD Million)
TABLE 30 Higher education game–based learning market size, 2018 – 2021 (USD Million)
TABLE 31 Higher education game–based learning market size, 2022 – 2028 (USD Million)
TABLE 32 Vocational training game–based learning market size, 2018 – 2021 (USD Million)
TABLE 33 Vocational training game–based learning market size, 2022 – 2028 (USD Million)
TABLE 34 Corporate game–based learning market, 2018 – 2021 (USD Million)
TABLE 35 Corporate game–based learning market, 2022 – 2028 (USD Million)
TABLE 36 SMEs game–based learning market, 2018 – 2021 (USD Million)
TABLE 37 SMEs game–based learning market, 2022 – 2028 (USD Million)
TABLE 38 Large enterprises game–based learning market, 2018 – 2021 (USD Million)
TABLE 39 Large enterprises game–based learning market, 2022 – 2028 (USD Million)
TABLE 40 Government game–based learning market, 2018 – 2021 (USD Million)
TABLE 41 Government game–based learning market, 2022 – 2028 (USD Million)
TABLE 42 North America game–based learning market size, 2018 – 2021 (USD Million)
TABLE 43 North America game–based learning market size, 2022 – 2028 (USD Million)
TABLE 44 North America game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 45 North America game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 46 North America game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 47 North America game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 48 North America game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 49 North America game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 50 North America game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 51 North America game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 52 North America game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 53 North America game–based learning market size, by corporate users, 2022 – 2028 (USD Mil

List of Tables


TABLE 111 Germany game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 112 Germany game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 113 Germany game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 114 France game–based learning market size, 2018 – 2021 (USD Million)
TABLE 115 France game–based learning market size, 2022 – 2028 (USD Million)
TABLE 116 France game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 117 France game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 118 France game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 119 France game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 120 France game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 121 France game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 122 France game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 123 France game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 124 France game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 125 France game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 126 Italy game–based learning market size, 2018 – 2021 (USD Million)
TABLE 127 Italy game–based learning market size, 2022 – 2028 (USD Million)
TABLE 128 Italy game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 129 Italy game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 130 Italy game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 131 Italy game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 132 Italy game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 133 Italy game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 134 Italy game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 135 Italy game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 136 Italy game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 137 Italy game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 138 Spain game–based learning market size, 2018 – 2021 (USD Million)
TABLE 139 Spain game–based learning market size, 2022 – 2028 (USD Million)
TABLE 140 Spain game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 141 Spain game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 142 Spain game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 143 Spain game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 144 Spain game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 145 Spain game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 146 Spain game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 147 Spain game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 148 Spain game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 149 Spain game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 150 Russia game–based learning market size, 2018 – 2021 (USD Million)
TABLE 151 Russia game–based learning market size, 2022 – 2028 (USD Million)
TABLE 152 Russia game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 153 Russia game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 154 Russia game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 155 Russia game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 156 Russia game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 157 Russia game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 158 Russia game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 159 Russia game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 160 Russia game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 161 Russia game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 162 Asia Pacific game–based learning market size, 2018 – 2021 (USD Million)
TABLE 163 Asia Pacific game–based learning market size, 2022 – 2028 (USD Million)
TABLE 164 Asia Pacific game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 165 Asia Pacific game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 166 Asia Pacific game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 167 Asia Pacific game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 168 Asia Pacific game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 169 Asia Pacific game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 170 Asia Pacific game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 171 Asia Pacific game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 172 Asia Pacific game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 173 Asia Pacific game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 174 China game–based learning market size, 2018 – 2021 (USD Million)
TABLE 175 China game–based learning market size, 2022 – 2028 (USD Million)
TABLE 176 China game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 177 China game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 178 China game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 179 China game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 180 China game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 181 China game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 182 China game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 183 China game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 184 China game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 185 China game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 186 India game–based learning market size, 2018 – 2021 (USD Million)
TABLE 187 India game–based learning market size, 2022 – 2028 (USD Million)
TABLE 188 India game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 189 India game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 190 India game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 191 India game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 192 India game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 193 India game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 194 India game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 195 India game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 196 India game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 197 India game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 198 Japan game–based learning market size, 2018 – 2021 (USD Million)
TABLE 199 Japan game–based learning market size, 2022 – 2028 (USD Million)
TABLE 200 Japan game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 201 Japan game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 202 Japan game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 203 Japan game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 204 Japan game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 205 Japan game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 206 Japan game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 207 Japan game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 208 Japan game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 209 Japan game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 210 South Korea game–based learning market size, 2018 – 2021 (USD Million)
TABLE 211 South Korea game–based learning market size, 2022 – 2028 (USD Million)
TABLE 212 South Korea game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 213 South Korea game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 214 South Korea game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 215 South Korea game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 216 South Korea game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 217 South Korea game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 218 South Korea game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 219 South Korea game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 220 South Korea game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 221 South Korea game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 222 Singapore game–based learning market size, 2018 – 2021 (USD Million)
TABLE 223 Singapore game–based learning market size, 2022 – 2028 (USD Million)
TABLE 224 Singapore game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 225 Singapore game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 226 Singapore game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 227 Singapore game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 228 Singapore game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 229 Singapore game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 230 Singapore game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 231 Singapore game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 232 Singapore game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 233 Singapore game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 234 Australia game–based learning market size, 2018 – 2021 (USD Million)
TABLE 235 Australia game–based learning market size, 2022 – 2028 (USD Million)
TABLE 236 Australia game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 237 Australia game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 238 Australia game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 239 Australia game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 240 Australia game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 241 Australia game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 242 Australia game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 243 Australia game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 244 Australia game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 245 Australia game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 246 Latin America game–based learning market size, 2018 – 2021 (USD Million)
TABLE 247 Latin America game–based learning market size, 2022 – 2028 (USD Million)
TABLE 248 Latin America game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 249 Latin America game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 250 Latin America game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 251 Latin America game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 252 Latin America game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 253 Latin America game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 254 Latin America game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 255 Latin America game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 256 Latin America game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 257 Latin America game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 258 Brazil game–based learning market size, 2018 – 2021 (USD Million)
TABLE 259 Brazil game–based learning market size, 2022 – 2028 (USD Million)
TABLE 260 Brazil game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 261 Brazil game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 262 Brazil game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 263 Brazil game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 264 Brazil game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 265 Brazil game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 266 Brazil game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 267 Brazil game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 268 Brazil game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 269 Brazil game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 270 Mexico game–based learning market size, 2018 – 2021 (USD Million)
TABLE 271 Mexico game–based learning market size, 2022 – 2028 (USD Million)
TABLE 272 Mexico game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 273 Mexico game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 274 Mexico game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 275 Mexico game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 276 Mexico game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 277 Mexico game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 278 Mexico game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 279 Mexico game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 280 Mexico game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 281 Mexico game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 282 Argentina game–based learning market size, 2018 – 2021 (USD Million)
TABLE 283 Argentina game–based learning market size, 2022 – 2028 (USD Million)
TABLE 284 Argentina game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 285 Argentina game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 286 Argentina game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 287 Argentina game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 288 Argentina game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 289 Argentina game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 290 Argentina game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 291 Argentina game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 292 Argentina game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 293 Argentina game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 294 Chile game–based learning market size, 2018 – 2021 (USD Million)
TABLE 295 Chile game–based learning market size, 2022 – 2028 (USD Million)
TABLE 296 Chile game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 297 Chile game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 298 Chile game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 299 Chile game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 300 Chile game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 301 Chile game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 302 Chile game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 303 Chile game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 304 Chile game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 305 Chile game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 306 Colombia game–based learning market size, 2018 – 2021 (USD Million)
TABLE 307 Colombia game–based learning market size, 2022 – 2028 (USD Million)
TABLE 308 Colombia game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 309 Colombia game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 310 Colombia game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 311 Colombia game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 312 Colombia game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 313 Colombia game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 314 Colombia game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 315 Colombia game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 316 Colombia game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 317 Colombia game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 318 MEA game–based learning market size, 2018 – 2021 (USD Million)
TABLE 319 MEA game–based learning market size, 2022 – 2028 (USD Million)
TABLE 320 MEA game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 321 MEA game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 322 MEA game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 323 MEA game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 324 MEA game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 325 MEA game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 326 MEA game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 327 MEA game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 328 MEA game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 329 MEA game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 330 UAE game–based learning market size, 2018 – 2021 (USD Million)
TABLE 331 UAE game–based learning market size, 2022 – 2028 (USD Million)
TABLE 332 UAE game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 333 UAE game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 334 UAE game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 335 UAE game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 336 UAE game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 337 UAE game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 338 UAE game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 339 UAE game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 340 UAE game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 341 UAE game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 342 Saudi Arabia game–based learning market size, 2018 – 2021 (USD Million)
TABLE 343 Saudi Arabia game–based learning market size, 2022 – 2028 (USD Million)
TABLE 344 Saudi Arabia game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 345 Saudi Arabia game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 346 Saudi Arabia game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 347 Saudi Arabia game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 348 Saudi Arabia game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 349 Saudi Arabia game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 350 Saudi Arabia game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 351 Saudi Arabia game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 352 Saudi Arabia game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 353 Saudi Arabia game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 354 Israel game–based learning market size, 2018 – 2021 (USD Million)
TABLE 355 Israel game–based learning market size, 2022 – 2028 (USD Million)
TABLE 356 Israel game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 357 Israel game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 358 Israel game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 359 Israel game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 360 Israel game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 361 Israel game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 362 Israel game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 363 Israel game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 364 Israel game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 365 Israel game–based learning market size, by corporate users, 2022 – 2028 (USD Million)
TABLE 366 South Africa game–based learning market size, 2018 – 2021 (USD Million)
TABLE 367 South Africa game–based learning market size, 2022 – 2028 (USD Million)
TABLE 368 South Africa game–based learning market size, by provider, 2018 – 2021 (USD Million)
TABLE 369 South Africa game–based learning market size, by provider, 2022 – 2028 (USD Million)
TABLE 370 South Africa game–based learning market size, by deployment model, 2018 – 2021 (USD Million)
TABLE 371 South Africa game–based learning market size, by deployment model, 2022 – 2028 (USD Million)
TABLE 372 South Africa game–based learning market size, by application, 2018 – 2021 (USD Million)
TABLE 373 South Africa game–based learning market size, by application, 2022 – 2028 (USD Million)
TABLE 374 South Africa game–based learning market size, by academic users, 2018 – 2021 (USD Million)
TABLE 375 South Africa game–based learning market size, by academic users, 2022 – 2028 (USD Million)
TABLE 376 South Africa game–based learning market size, by corporate users, 2018 – 2021 (USD Million)
TABLE 377 South Africa game–based learning market size, by corporate users, 2022 – 2028 (USD Million)

Charts & Figures
FIG 1 Game–based learning industry 360 degree synopsis, 2018 - 2028
FIG 2 Industry ecosystem analysis
FIG 3 Growth potential analysis
FIG 4 Porter’s analysis
FIG 5 PESTEL analysis
FIG 6 Competitive analysis of major players, 2021
FIG 7 Competitive analysis of other prominent players, 2021
FIG 8 Vendor adoption matrix, 2021
FIG 9 Game–based learning market share, by provider, 2021 & 2028
FIG 10 Game–based learning market share, by deployment model, 2021 & 2028
FIG 11 Game–based learning market share, by application, 2021 & 2028
FIG 12 Game–based learning market share, by region, 2021 & 2028
FIG 13 SWOT Analysis, Allen Communication Learning Services
FIG 14 SWOT Analysis, Breakaway Ltd.
FIG 15 SWOT Analysis, Centrical
FIG 16 SWOT Analysis, Cisco Systems Inc.
FIG 17 SWOT Analysis, Cognitive Toybox Inc.
FIG 18 SWOT Analysis, Duolingo
FIG 19 SWOT Analysis, EI Design Pvt. Ltd.
FIG 20 SWOT Analysis, ELM Learning
FIG 21 SWOT Analysis, Elucidat
FIG 22 SWOT Analysis, Filament Games
FIG 23 SWOT Analysis, Gamelearn
FIG 24 SWOT Analysis, Gametize
FIG 25 SWOT Analysis, G–cube
FIG 26 SWOT Analysis, Goodbye Kansas Group (Bublar Group)
FIG 27 SWOT Analysis, Hurix Digital
FIG 28 SWOT Analysis, Kahoot! ASA
FIG 29 SWOT Analysis, Kineo
FIG 30 SWOT Analysis, Learnbrite
FIG 31 SWOT Analysis, Learning Pool
FIG 32 SWOT Analysis, Learnbrite
FIG 33 SWOT Analysis, Raptivity
FIG 34 SWOT Analysis, Schell Games
FIG 35 SWOT Analysis, The Performance Development Group
FIG 36 SWOT Analysis, Toolwire Spaces Learning
FIG 37 SWOT Analysis, StratBeans Consulting Pvt. Ltd.