Table of Content




Chapter 1. Methodology & Scope

1.1. Methodology

1.1.1. Initial data exploration

1.1.2. Statistical model and forecast

1.1.3. Industry insights and validation

1.1.4. Scope

1.1.5. Definitions

1.1.6. Methodology & forecast parameters

1.2. Data Sources

1.2.1. Secondary

1.2.1.1. Paid sources

1.2.1.2. Public sources

1.2.2. Primary

Chapter 2. Executive Summary

2.1. Cloud Gaming industry 36 degree synopsis, 2015 - 2025

2.2. Business trends

2.3. Regional trends

2.4. Type trends

2.5. Device trends

2.6. Business model trends

Chapter 3. Cloud Gaming Industry Insights

3.1. Introduction

3.2. Industry segmentation

3.3. Industry landscape, 2015 - 2025

3.4. Industry ecosystem analysis

3.5. Market evolution

3.6. Regulatory landscape

3.7. Technology and innovation landscape

3.7.1. Virtual Reality (VR)

3.7.2. Augmented Reality (AR)

3.7.3. GPU-as-a-Service (GPUaaS)

3.7.4. Mobile Edge Computing (MEC)

3.8. Industry impact forces

3.8.1. Growth drivers

3.8.1.1. High cost gaming hardwares and consoles

3.8.1.2. Increasing demand for on OTT gaming services

3.8.1.3. Increasing investment on 5G infrastructure in certain economies

3.8.1.4. Simultaneous access of numeous games at affordable prices

3.8.1.5. Growing popularity of GPU-as-a-service

3.8.2. Industry pitfalls & challenges

3.8.2.1. Lack of awareness regarding cloud gaming platforms

3.8.2.2. Absence of high speed internet connectivity in underdeveloped econmies

3.9. Growth potential analysis

3.10. Porter’s analysis

3.11. PESTLE analysis

Chapter 4. Competitive Landscape, 2018

4.1. Introduction

4.2. Major market players, 2018

4.2.1. Sony

4.2.2. Microsoft

4.2.3. EA Sports

4.2.4. NVIDIA

4.3. Major market players, 2018

4.3.1. PlayGiga

4.3.2. PlayKey

4.3.3. Loudplay

4.3.4. Blacknut

4.4. Other prominet vendors

Chapter 5. Global Cloud Gaming Market, By Type

5.1. Key trends, by type

5.2. File streaming

5.2.1. Market estimates and forecast, 2015 - 2025

5.3. Video streaming

5.3.1. Market estimates and forecast, 2015 - 2025

Chapter 6. Global Cloud Gaming Market, By Device

6.1. Key trends, by device

6.2. Consoles

6.2.1. Market estimates and forecast, 2015 - 2025

6.3. PCs & laptops

6.3.1. Market estimates and forecast, 2015 - 2025

6.4. Smartphones & tablets

6.4.1. Market estimates and forecast, 2015 - 2025

6.5. Connected television

6.5.1. Market estimates and forecast, 2015 - 2025

Chapter 7. Global Cloud Gaming Market, By Business Model

7.1. Key trends, by business model

7.2. Business-to-Consumer (B2C)

7.2.1. Market estimates and forecast, 2015 - 2025

7.3. Business-to-Business (B2B)

7.3.1. Market estimates and forecast, 2015 - 2025

Chapter 8. Global Cloud Gaming Market, By Region

8.1. Key trends, by region

8.2. North America

8.2.1. Market estimates and forecast, 2015 - 2025

8.2.2. Market estimates and forecast, by type, 2015 - 2025

8.2.3. Market estimates and forecast, by device, 2015 - 2025

8.2.4. Market estimates and forecast, by business model, 2015 - 2025

8.2.5. U.S.

8.2.5.1. Market estimates and forecast, 2015 - 2025

8.2.5.2. Market estimates and forecast, by type, 2015 - 2025

8.2.5.3. Market estimates and forecast, by device, 2015 - 2025

8.2.5.4. Market estimates and forecast, by business model, 2015 - 2025

8.2.6. Canada

8.2.6.1. Market estimates and forecast, 2015 - 2025

8.2.6.2. Market estimates and forecast, by type, 2015 - 2025

8.2.6.3. Market estimates and forecast, by device, 2015 - 2025

8.2.6.4. Market estimates and forecast, by business model, 2015 - 2025

8.3. Europe

8.3.1. Market estimates and forecast, 2015 - 2025

8.3.2. Market estimates and forecast, by type, 2015 - 2025

8.3.3. Market estimates and forecast, by device, 2015 - 2025

8.3.4. Market estimates and forecast, by business model, 2015 - 2025

8.3.5. Germany

8.3.5.1. Market estimates and forecast, 2015 - 2025

8.3.5.2. Market estimates and forecast, by type, 2015 - 2025

8.3.5.3. Market estimates and forecast, by device, 2015 - 2025

8.3.5.4. Market estimates and forecast, by business model, 2015 - 2025

8.3.6. UK

8.3.6.1. Market estimates and forecast, 2015 - 2025

8.3.6.2. Market estimates and forecast, by type, 2015 - 2025

8.3.6.3. Market estimates and forecast, by device, 2015 - 2025

8.3.6.4. Market estimates and forecast, by business model, 2015 - 2025

8.3.7. France

8.3.7.1. Market estimates and forecast, 2015 - 2025

8.3.7.2. Market estimates and forecast, by type, 2015 - 2025

8.3.7.3. Market estimates and forecast, by device, 2015 - 2025

8.3.7.4. Market estimates and forecast, by business model, 2015 - 2025

8.3.8. Italy

8.3.8.1. Market estimates and forecast, 2015 - 2025

8.3.8.2. Market estimates and forecast, by type, 2015 - 2025

8.3.8.3. Market estimates and forecast, by device, 2015 - 2025

8.3.8.4. Market estimates and forecast, by business model, 2015 - 2025

8.3.9. Spain

8.3.9.1. Market estimates and forecast, 2015 - 2025

8.3.9.2. Market estimates and forecast, by type, 2015 - 2025

8.3.9.3. Market estimates and forecast, by device, 2015 - 2025

8.3.9.4. Market estimates and forecast, by business model, 2015 - 2025

8.3.10. Netherlands

8.3.10.1. Market estimates and forecast, 2015 - 2025

8.3.10.2. Market estimates and forecast, by type, 2015 - 2025

8.3.10.3. Market estimates and forecast, by device, 2015 - 2025

8.3.10.4. Market estimates and forecast, by business model, 2015 - 2025

8.4. Asia Pacific

8.4.1. Market estimates and forecast, 2015 - 2025

8.4.2. Market estimates and forecast, by type, 2015 - 2025

8.4.3. Market estimates and forecast, by device, 2015 - 2025

8.4.4. Market estimates and forecast, by business model, 2015 - 2025

8.4.5. Australia

8.4.5.1. Market estimates and forecast, 2015 - 2025

8.4.5.2. Market estimates and forecast, by type, 2015 - 2025

8.4.5.3. Market estimates and forecast, by device, 2015 - 2025

8.4.5.4. Market estimates and forecast, by business model, 2015 - 2025

8.4.6. China

8.4.6.1. Market estimates and forecast, 2015 - 2025

8.4.6.2. Market estimates and forecast, by type, 2015 - 2025

8.4.6.3. Market estimates and forecast, by device, 2015 - 2025

8.4.6.4. Market estimates and forecast, by business model, 2015 - 2025

8.4.7. India

8.4.7.1. Market estimates and forecast, 2015 - 2025

8.4.7.2. Market estimates and forecast, by type, 2015 - 2025

8.4.7.3. Market estimates and forecast, by device, 2015 - 2025

8.4.7.4. Market estimates and forecast, by business model, 2015 - 2025

8.4.8. Japan

8.4.8.1. Market estimates and forecast, 2015 - 2025

8.4.8.2. Market estimates and forecast, by type, 2015 - 2025

8.4.8.3. Market estimates and forecast, by device, 2015 - 2025

8.4.8.4. Market estimates and forecast, by business model, 2015 - 2025

8.4.9. South Korea

8.4.9.1. Market estimates and forecast, 2015 - 2025

8.4.9.2. Market estimates and forecast, by type, 2015 - 2025

8.4.9.3. Market estimates and forecast, by device, 2015 - 2025

8.4.9.4. Market estimates and forecast, by business model, 2015 - 2025

8.5. LAMEA

8.5.1. Market estimates and forecast, 2015 - 2025

8.5.2. Market estimates and forecast, by type, 2015 - 2025

8.5.3. Market estimates and forecast, by device, 2015 - 2025

8.5.4. Market estimates and forecast, by business model, 2015 - 2025

8.5.5. Brazil

8.5.5.1. Market estimates and forecast, 2015 - 2025

8.5.5.2. Market estimates and forecast, by type, 2015 - 2025

8.5.5.3. Market estimates and forecast, by device, 2015 - 2025

8.5.5.4. Market estimates and forecast, by business model, 2015 - 2025

8.5.6. Mexico

8.5.6.1. Market estimates and forecast, 2015 - 2025

8.5.6.2. Market estimates and forecast, by type, 2015 - 2025

8.5.6.3. Market estimates and forecast, by device, 2015 - 2025

8.5.6.4. Market estimates and forecast, by business model, 2015 - 2025

8.5.7. Saudi Arabia

8.5.7.1. Market estimates and forecast, 2015 - 2025

8.5.7.2. Market estimates and forecast, by type, 2015 - 2025

8.5.7.3. Market estimates and forecast, by device, 2015 - 2025

8.5.7.4. Market estimates and forecast, by business model, 2015 - 2025

8.5.8. UAE

8.5.8.1. Market estimates and forecast, 2015 - 2025

8.5.8.2. Market estimates and forecast, by type, 2015 - 2025

8.5.8.3. Market estimates and forecast, by device, 2015 - 2025

8.5.8.4. Market estimates and forecast, by business model, 2015 - 2025

Chapter 9. Company Profiles

9.1. Advanced Micro Devices, Inc

9.1.1. Business overview

9.1.2. Financial data

9.1.3. Product landscape

9.1.4. Strategic outlook

9.1.5. SWOT analysis

9.2. Apple, Inc.

9.2.1. Business overview

9.2.2. Financial data

9.2.3. Product landscape

9.2.4. Strategic outlook

9.2.5. SWOT analysis

9.3. Blacknut

9.3.1. Business overview

9.3.2. Financial data

9.3.3. Product landscape

9.3.4. Strategic outlook

9.3.5. SWOT analysis

9.4. Blade SAS

9.4.1. Business overview

9.4.2. Financial data

9.4.3. Product landscape

9.4.4. Strategic outlook

9.4.5. SWOT analysis

9.5. Broadmedia GC Corporation

9.5.1. Business overview

9.5.2. Financial data

9.5.3. Product landscape

9.5.4. Strategic outlook

9.5.5. SWOT analysis

9.6. Cloudzen

9.6.1. Business overview

9.6.2. Financial data

9.6.3. Product landscape

9.6.4. Strategic outlook

9.6.5. SWOT analysis

9.7. Electronic Arts, Inc.

9.7.1. Business overview

9.7.2. Financial data

9.7.3. Product landscape

9.7.4. Strategic outlook

9.7.5. SWOT analysis

9.8. Kalydo

9.8.1. Business overview

9.8.2. Financial data

9.8.3. Product landscape

9.8.4. Strategic outlook

9.8.5. SWOT analysis

9.9. Loudplay Global Ltd.

9.9.1. Business overview

9.9.2. Financial data

9.9.3. Product landscape

9.9.4. Strategic outlook

9.9.5. SWOT analysis

9.10. Microsoft Corporation

9.10.1. Business overview

9.10.2. Financial data

9.10.3. Product landscape

9.10.4. Strategic outlook

9.10.5. SWOT analysis

9.11. Numecent

9.11.1. Business overview

9.11.2. Financial data

9.11.3. Product landscape

9.11.4. Strategic outlook

9.11.5. SWOT analysis

9.12. NVIDIA Corporation

9.12.1. Business overview

9.12.2. Financial data

9.12.3. Product landscape

9.12.4. Strategic outlook

9.12.5. SWOT analysis

9.13. Paperspace Co.

9.13.1. Business overview

9.13.2. Financial data

9.13.3. Product landscape

9.13.4. Strategic outlook

9.13.5. SWOT analysis

9.14. Parsec Cloud, Inc.

9.14.1. Business overview

9.14.2. Financial data

9.14.3. Product landscape

9.14.4. Strategic outlook

9.14.5. SWOT analysis

9.15. Playcast

9.15.1. Business overview

9.15.2. Financial data

9.15.3. Product landscape

9.15.4. Strategic outlook

9.15.5. SWOT analysis

9.16. Playcloud, Inc.

9.16.1. Business overview

9.16.2. Financial data

9.16.3. Product landscape

9.16.4. Strategic outlook

9.16.5. SWOT analysis

9.17. Playgiga

9.17.1. Business overview

9.17.2. Financial data

9.17.3. Product landscape

9.17.4. Strategic outlook

9.17.5. SWOT analysis

9.18. PlayKey

9.18.1. Business overview

9.18.2. Financial data

9.18.3. Product landscape

9.18.4. Strategic outlook

9.18.5. SWOT analysis

9.19. Rainway, Inc.

9.19.1. Business overview

9.19.2. Financial data

9.19.3. Product landscape

9.19.4. Strategic outlook

9.19.5. SWOT analysis

9.20. RemoteMyApp sp. z o.o.

9.20.1. Business overview

9.20.2. Financial data

9.20.3. Product landscape

9.20.4. Strategic outlook

9.20.5. SWOT analysis

9.21. RemotrCloud

9.21.1. Business overview

9.21.2. Financial data

9.21.3. Product landscape

9.21.4. Strategic outlook

9.21.5. SWOT analysis

9.22. Sony Interactive Entertainment LLC

9.22.1. Business overview

9.22.2. Financial data

9.22.3. Product landscape

9.22.4. Strategic outlook

9.22.5. SWOT analysis

9.23. Wiztivi

9.23.1. Business overview

9.23.2. Financial data

9.23.3. Product landscape

9.23.4. Strategic outlook

9.23.5. SWOT analysis



List of Tables


Data Tables

TABLE 1 Cloud gaming industry 36 degree synopsis, 2015 - 2025

TABLE 2 Cloud gaming market, 2015 - 2018, (USD Billion)

TABLE 3 Cloud gaming market, 2019 - 2025, (USD Billion)

TABLE 4 Cloud gaming market, by region, 2015 - 2018 (USD Million)

TABLE 5 Cloud gaming market, by region, 2019 - 2025 (USD Million)

TABLE 6 Cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 7 Cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 8 Cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 9 Cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 10 Cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 11 Cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 12 Industry impact forces

TABLE 13 Cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 14 Cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 15 File streaming market, 2015 - 2018 (USD Million)

TABLE 16 File streaming market, 2019 - 2025 (USD Million)

TABLE 17 Video streaming market, 2015 - 2018 (USD Million)

TABLE 18 Video streaming market, 2019 - 2025 (USD Million)

TABLE 19 Cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 20 Cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 21 Consoles market, 2015 - 2018 (USD Million)

TABLE 22 Consoles market, 2019 - 2025 (USD Million)

TABLE 23 PCs & laptops market, 2015 - 2018 (USD Million)

TABLE 24 PCs & laptops market, 2019 - 2025 (USD Million)

TABLE 25 Smartphones & tablets market, 2015 - 2018 (USD Million)

TABLE 26 Smartphones & tablets market, 2019 - 2025 (USD Million)

TABLE 27 Connected television market, 2015 - 2018 (USD Million)

TABLE 28 Connected television market, 2019 - 2025 (USD Million)

TABLE 29 Cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 30 Cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 31 Business-to-Consumer (B2C) market, 2015 - 2018 (USD Million)

TABLE 32 Business-to-Consumer (B2C) market, 2019 - 2025 (USD Million)

TABLE 33 Business-to-Business (B2B) market, 2015 - 2018 (USD Million)

TABLE 34 Business-to-Business (B2B) market, 2019 - 2025 (USD Million)

TABLE 35 North America cloud gaming market, 2015 - 2018, (USD Million)

TABLE 36 North America cloud gaming market, 2019 - 2025, (USD Million)

TABLE 37 North America cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 38 North America cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 39 North America cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 40 North America cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 41 North America cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 42 North America cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 43 U.S. cloud gaming market, 2015 - 2018, (USD Million)

TABLE 44 U.S. cloud gaming market, 2019 - 2025, (USD Million)

TABLE 45 U.S. cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 46 U.S. cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 47 U.S. cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 48 U.S. cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 49 U.S. cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 50 U.S. cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 51 Canada cloud gaming market, 2015 - 2018, (USD Million)

TABLE 52 Canada cloud gaming market, 2019 - 2025, (USD Million)

TABLE 53 Canada cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 54 Canada cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 55 Canada cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 56 Canada cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 57 Canada cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 58 Canada cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 59 Europe cloud gaming market, 2015 - 2018, (USD Million)

TABLE 60 Europe cloud gaming market, 2019 - 2025, (USD Million)

TABLE 61 Europe cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 62 Europe cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 63 Europe cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 64 Europe cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 65 Europe cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 66 Europe cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 67 Germany cloud gaming market, 2015 - 2018, (USD Million)

TABLE 68 Germany cloud gaming market, 2019 - 2025, (USD Million)

TABLE 69 Germany cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 70 Germany cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 71 Germany cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 72 Germany cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 73 Germany cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 74 Germany cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 75 UK cloud gaming market, 2015 - 2018, (USD Million)

TABLE 76 UK cloud gaming market, 2019 - 2025, (USD Million)

TABLE 77 UK cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 78 UK cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 79 UK cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 80 UK cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 81 UK cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 82 UK cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 83 France cloud gaming market, 2015 - 2018, (USD Million)

TABLE 84 France cloud gaming market, 2019 - 2025, (USD Million)

TABLE 85 France cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 86 France cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 87 France cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 88 France cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 89 France cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 90 France cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 91 Italy cloud gaming market, 2015 - 2018, (USD Million)

TABLE 92 Italy cloud gaming market, 2019 - 2025, (USD Million)

TABLE 93 Italy cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 94 Italy cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 95 Italy cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 96 Italy cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 97 Italy cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 98 Italy cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 99 Spain cloud gaming market, 2015 - 2018, (USD Million)

TABLE 100 Spain cloud gaming market, 2019 - 2025, (USD Million)

TABLE 101 Spain cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 102 Spain cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 103 Spain cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 104 Spain cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 105 Spain cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 106 Spain cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 107 Netherlands cloud gaming market, 2015 - 2018, (USD Million)

TABLE 108 Netherlands cloud gaming market, 2019 - 2025, (USD Million)

TABLE 109 Netherlands cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 110 Netherlands cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 111 Netherlands cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 112 Netherlands cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 113 Netherlands cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 114 Netherlands cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 115 Asia Pacific cloud gaming market, 2015 - 2018, (USD Million)

TABLE 116 Asia Pacific cloud gaming market, 2019 - 2025, (USD Million)

TABLE 117 Asia Pacific cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 118 Asia Pacific cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 119 Asia Pacific cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 120 Asia Pacific cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 121 Asia Pacific cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 122 Asia Pacific cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 123 Australia cloud gaming market, 2015 - 2018, (USD Million)

TABLE 124 Australia cloud gaming market, 2019 - 2025, (USD Million)

TABLE 125 Australia cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 126 Australia cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 127 Australia cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 128 Australia cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 129 Australia cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 130 Australia cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 131 China cloud gaming market, 2015 - 2018, (USD Million)

TABLE 132 China cloud gaming market, 2019 - 2025, (USD Million)

TABLE 133 China cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 134 China cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 135 China cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 136 China cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 137 China cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 138 China cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 139 India cloud gaming market, 2015 - 2018, (USD Million)

TABLE 140 India cloud gaming market, 2019 - 2025, (USD Million)

TABLE 141 India cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 142 India cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 143 India cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 144 India cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 145 India cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 146 India cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 147 Japan cloud gaming market, 2015 - 2018, (USD Million)

TABLE 148 Japan cloud gaming market, 2019 - 2025, (USD Million)

TABLE 149 Japan cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 150 Japan cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 151 Japan cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 152 Japan cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 153 Japan cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 154 Japan cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 155 South Korea cloud gaming market, 2015 - 2018, (USD Million)

TABLE 156 South Korea cloud gaming market, 2019 - 2025, (USD Million)

TABLE 157 South Korea cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 158 South Korea cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 159 South Korea cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 160 South Korea cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 161 South Korea cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 162 South Korea cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 163 LAMEA cloud gaming market, 2015 - 2018, (USD Million)

TABLE 164 LAMEA cloud gaming market, 2019 - 2025, (USD Million)

TABLE 165 LAMEA cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 166 LAMEA cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 167 LAMEA cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 168 LAMEA cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 169 LAMEA cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 170 LAMEA cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 171 Brazil cloud gaming market, 2015 - 2018, (USD Million)

TABLE 172 Brazil cloud gaming market, 2019 - 2025, (USD Million)

TABLE 173 Brazil cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 174 Brazil cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 175 Brazil cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 176 Brazil cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 177 Brazil cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 178 Brazil cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 179 Mexico cloud gaming market, 2015 - 2018, (USD Million)

TABLE 180 Mexico cloud gaming market, 2019 - 2025, (USD Million)

TABLE 181 Mexico cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 182 Mexico cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 183 Mexico cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 184 Mexico cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 185 Mexico cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 186 Mexico cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 187 Saudi Arabia cloud gaming market, 2015 - 2018, (USD Million)

TABLE 188 Saudi Arabia cloud gaming market, 2019 - 2025, (USD Million)

TABLE 189 Saudi Arabia cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 190 Saudi Arabia cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 191 Saudi Arabia cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 192 Saudi Arabia cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 193 Saudi Arabia cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 194 Saudi Arabia cloud gaming market, by business model, 2019 - 2025 (USD Million)

TABLE 195 UAE cloud gaming market, 2015 - 2018, (USD Million)

TABLE 196 UAE cloud gaming market, 2019 - 2025, (USD Million)

TABLE 197 UAE cloud gaming market, by type, 2015 - 2018 (USD Million)

TABLE 198 UAE cloud gaming market, by type, 2019 - 2025 (USD Million)

TABLE 199 UAE cloud gaming market, by device, 2015 - 2018 (USD Million)

TABLE 200 UAE cloud gaming market, by device, 2019 - 2025 (USD Million)

TABLE 201 UAE cloud gaming market, by business model, 2015 - 2018 (USD Million)

TABLE 202 UAE cloud gaming market, by business model, 2019 - 2025 (USD Million)



Charts & Figures

FIG 1 Industry segmentation

FIG 2 Cloud gaming market, 2015 - 2025 (USD Million)

FIG 3 Cloud gaming ecosystem analysis

FIG 4 Market evolution analysis

FIG 5 Growth potential analysis

FIG 6 Porter's analysis

FIG 7 PESTLE analysis

FIG 8 Comparative analysis of major market players, 2018

FIG 9 Comparative analysis of innovation leaders, 2018

FIG 10 SWOT analysis, Advanced Micro Devices, Inc

FIG 11 SWOT analysis, Apple, Inc.

FIG 12 SWOT analysis, Blacknut

FIG 13 SWOT analysis, Blade SAS

FIG 14 SWOT analysis, Broadmedia GC Corporation

FIG 15 SWOT analysis, Cloudzen

FIG 16 SWOT analysis, Electronic Arts, Inc.

FIG 17 SWOT analysis, Kalydo

FIG 18 SWOT analysis, Loudplay Global Ltd.

FIG 19 SWOT analysis, Microsoft Corporation

FIG 20 SWOT analysis, Numecent

FIG 21 SWOT analysis, NVIDIA Corporation

FIG 22 SWOT analysis, Paperspace Co.

FIG 23 SWOT analysis, Parsec Cloud, Inc.

FIG 24 SWOT analysis, Playcast

FIG 25 SWOT analysis, Playcloud

FIG 26 SWOT analysis, Playgiga

FIG 27 SWOT analysis, PlayKey

FIG 28 SWOT analysis, Rainway, Inc.

FIG 29 SWOT analysis, RemoteMyApp sp. z o.o.

FIG 30 SWOT analysis, RemotrCloud

FIG 31 SWOT analysis, Sony Interactive Entertainment LLC

FIG 32 SWOT analysis, Wiztivi