Table of Content



FIGURES AND TABLES
PART 1. INTRODUCTION
? Report description
? Objectives of the study
? Market segment
? Years considered for the report
? Currency
? Key target audience
PART 2. METHODOLOGY
PART 3. EXECUTIVE SUMMARY
PART 4. MARKET OVERVIEW
? Introduction
? Drivers
? Restraints
? Impact of COVID-19 pandemic
PART 5. MARKET BREAKDOWN BY DEVICE
? Gaming consoles
? PC
? Smartphones
? Tablets
PART 6. MARKET BREAKDOWN BY TYPE
? Video streaming
? File streaming
PART 7. MARKET BREAKDOWN BY REGION
? North America
? Asia Pacific
? Europe
? Rest of the World (ROW)
PART 8. KEY COMPANIES
? Alphabet Inc
? Meta Platforms, Inc.
? Microsoft Corporation
? NetEase, Inc.
? Nintendo Co., Ltd.
? Nvidia Corporation
? Parsec Cloud, Inc.
? RemoteMyApp Sp. z o. o.
? Sony Group Corporation
? Tencent Holdings Ltd.
? Ubitus K.K.
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