Table of Content


1 Introduction 5
1.1 Industry Definition and Research Scope 5
1.1.1 Industry Definition 5
1.1.2 Research Scope 6
1.2 Research Methodology 9
1.2.1 Overview of Market Research Methodology 9
1.2.2 Market Assumption 10
1.2.3 Secondary Data 10
1.2.4 Primary Data 10
1.2.5 Data Filtration and Model Design 12
1.2.6 Market Size/Share Estimation 13
1.2.7 Research Limitations 14
1.3 Executive Summary 15

2 Market Overview and Dynamics 17
2.1 Market Size and Forecast 17
2.1.1 Impact of COVID-19 on World Economy 18
2.1.2 Impact of COVID-19 on the Market 20
2.2 Major Growth Drivers 22
2.3 Market Restraints and Challenges 25
2.4 Emerging Opportunities and Market Trends 28
2.5 Porter’s Fiver Forces Analysis 32

3 Segmentation of Asia Pacific Market by Component 36
3.1 Market Overview by Component 36
3.2 Hardware 38
3.2.1 Headsets 40
3.2.2 Combat Tools 41
3.2.3 Hand Gloves 42
3.2.4 Hearing Aids 43
3.2.5 Mannequins 44
3.2.6 Gaming Consoles 45
3.2.7 Other Hardware 46
3.3 Software & Service 47

4 Segmentation of Asia Pacific Market by Product Type 48
4.1 Market Overview by Product Type 48
4.2 Conventional Virtual Training 50
4.3 Virtual Reality Based Training 51

5 Segmentation of Asia Pacific Market by End User 52
5.1 Market Overview by End User 52
5.2 Education 54
5.3 Entertainment 55
5.4 Defense & Security 56
5.5 Civil Aviation 57
5.6 Healthcare & Medical Industry 58
5.7 Other End Users 59

6 Asia-Pacific Market 2020-2027 by Country 60
6.1 Overview of Asia-Pacific Market 60
6.2 China 63
6.3 Japan 65
6.4 India 68
6.5 Australia 70
6.6 South Korea 72
6.7 Rest of APAC Region 74

7 Competitive Landscape 76
7.1 Overview of Key Vendors 76
7.2 New Product Launch, Partnership, Investment, and M&A 79
7.3 Company Profiles 80
ANSYS, Inc. 80
BAE Systems 82
CAE Inc. 83
Cubic Corporation 84
Kratos Defence & Security Solutions, Inc. 85
L-3 Link Simulation & Training 86
Laerdal Medical Corporation 87
Lockheed Martin Corporation 88
ON24, Inc. 89
QinetiQ Group PLC 90
Saab AB 91
The DiSTI Corporation 92
Related Reports and Products 93



List of Figures



Figure 1. Research Method Flow Chart 9
Figure 2. Breakdown of Primary Research 11
Figure 3. Bottom-up Approach and Top-down Approach for Market Estimation 13
Figure 4. Asia Pacific Market Forecast in Optimistic, Conservative and Balanced Perspectives, 2020-2027 15
Figure 5. Asia Pacific Virtual Training and Simulation Market, 2017-2027, $ mn 17
Figure 6. Impact of COVID-19 on Business 20
Figure 7. Primary Drivers and Impact Factors of Asia Pacific Virtual Training and Simulation Market 22
Figure 8. Primary Restraints and Impact Factors of Asia Pacific Virtual Training and Simulation Market 25
Figure 9. Investment Opportunity Analysis 29
Figure 10. Porter’s Fiver Forces Analysis of Asia Pacific Virtual Training and Simulation Market 32
Figure 11. Breakdown of Asia Pacific Virtual Training and Simulation Market by Component, 2020-2027, % of Revenue 36
Figure 12. Contribution to Asia Pacific 2021-2027 Cumulative Revenue by Component, Value ($ mn) and Share (%) 37
Figure 13. Asia Pacific Virtual Training and Simulation Market: Hardware, 2017-2027, $ mn 38
Figure 14. Asia Pacific Virtual Training and Simulation Market: Headsets, 2017-2027, $ mn 40
Figure 15. Asia Pacific Virtual Training and Simulation Market: Combat Tools, 2017-2027, $ mn 41
Figure 16. Asia Pacific Virtual Training and Simulation Market: Hand Gloves, 2017-2027, $ mn 42
Figure 17. Asia Pacific Virtual Training and Simulation Market: Hearing Aids, 2017-2027, $ mn 43
Figure 18. Asia Pacific Virtual Training and Simulation Market: Mannequins, 2017-2027, $ mn 44
Figure 19. Asia Pacific Virtual Training and Simulation Market: Gaming Consoles, 2017-2027, $ mn 45
Figure 20. Asia Pacific Virtual Training and Simulation Market: Other Hardware, 2017-2027, $ mn 46
Figure 21. Asia Pacific Virtual Training and Simulation Market: Software & Service, 2017-2027, $ mn 47
Figure 22. Breakdown of Asia Pacific Virtual Training and Simulation Market by Product Type, 2020-2027, % of Revenue 48
Figure 23. Contribution to Asia Pacific 2021-2027 Cumulative Revenue by Product Type, Value ($ mn) and Share (%) 49
Figure 24. Asia Pacific Virtual Training and Simulation Market: Conventional Virtual Training, 2017-2027, $ mn 50
Figure 25. Asia Pacific Virtual Training and Simulation Market: Virtual Reality Based Training, 2017-2027, $ mn 51
Figure 26. Breakdown of Asia Pacific Virtual Training and Simulation Market by End User, 2020-2027, % of Revenue 53
Figure 27. Contribution to Asia Pacific 2021-2027 Cumulative Revenue by End User, Value ($ mn) and Share (%) 53
Figure 28. Asia Pacific Virtual Training and Simulation Market: Education, 2017-2027, $ mn 54
Figure 29. Asia Pacific Virtual Training and Simulation Market: Entertainment, 2017-2027, $ mn 55
Figure 30. Asia Pacific Virtual Training and Simulation Market: Defense & Security, 2017-2027, $ mn 56
Figure 31. Asia Pacific Virtual Training and Simulation Market: Civil Aviation, 2017-2027, $ mn 57
Figure 32. Asia Pacific Virtual Training and Simulation Market: Healthcare & Medical Industry, 2017-2027, $ mn 58
Figure 33. Asia Pacific Virtual Training and Simulation Market: Other End Users, 2017-2027, $ mn 59
Figure 34. Breakdown of APAC Virtual Training and Simulation Market by Country, 2020 and 2027, % of Revenue 61
Figure 35. Contribution to APAC 2021-2027 Cumulative Revenue by Country, Value ($ mn) and Share (%) 62
Figure 36. Virtual Training and Simulation Market in China, 2017-2027, $ mn 63
Figure 37. Virtual Training and Simulation Market in Japan, 2017-2027, $ mn 66
Figure 38. Virtual Training and Simulation Market in India, 2017-2027, $ mn 68
Figure 39. Virtual Training and Simulation Market in Australia, 2017-2027, $ mn 70
Figure 40. Virtual Training and Simulation Market in South Korea, 2017-2027, $ mn 72
Figure 41. Virtual Training and Simulation Market in Rest of APAC, 2017-2027, $ mn 74
Figure 42. Growth Stage of Asia Pacific Virtual Training and Simulation Industry over the Forecast Period 76


List of Tables



Table 1. Snapshot of Asia Pacific Virtual Training and Simulation Market in Balanced Perspective, 2020-2027 16
Table 2. Growth Rate of World GDP, 2020-2022 19
Table 3. Main Product Trends and Market Opportunities in Asia Pacific Virtual Training and Simulation Market 28
Table 4. Asia Pacific Virtual Training and Simulation Market by Component, 2017-2027, $ mn 36
Table 5. Asia Pacific Virtual Training and Simulation Market: Hardware by Segment, 2017-2027, $ mn 39
Table 6. Asia Pacific Virtual Training and Simulation Market by Product Type, 2017-2027, $ mn 48
Table 7. Asia Pacific Virtual Training and Simulation Market by End User, 2017-2027, $ mn 52
Table 8. Asia Pacific Virtual Training and Simulation Market: Education by Segment, 2017-2027, $ mn 54
Table 9. Asia Pacific Virtual Training and Simulation Market: Defense & Security by Segment, 2017-2027, $ mn 56
Table 10. APAC Virtual Training and Simulation Market by Country, 2017-2027, $ mn 61
Table 11. China Virtual Training and Simulation Market by Component, 2017-2027, $ mn 64
Table 12. China Virtual Training and Simulation Market by Product Type, 2017-2027, $ mn 64
Table 13. China Virtual Training and Simulation Market by End User, 2017-2027, $ mn 64
Table 14. Japan Virtual Training and Simulation Market by Component, 2017-2027, $ mn 67
Table 15. Japan Virtual Training and Simulation Market by Product Type, 2017-2027, $ mn 67
Table 16. Japan Virtual Training and Simulation Market by End User, 2017-2027, $ mn 67
Table 17. India Virtual Training and Simulation Market by Component, 2017-2027, $ mn 69
Table 18. India Virtual Training and Simulation Market by Product Type, 2017-2027, $ mn 69
Table 19. India Virtual Training and Simulation Market by End User, 2017-2027, $ mn 69
Table 20. Australia Virtual Training and Simulation Market by Component, 2017-2027, $ mn 71
Table 21. Australia Virtual Training and Simulation Market by Product Type, 2017-2027, $ mn 71
Table 22. Australia Virtual Training and Simulation Market by End User, 2017-2027, $ mn 71
Table 23. South Korea Virtual Training and Simulation Market by Component, 2017-2027, $ mn 73
Table 24. South Korea Virtual Training and Simulation Market by Product Type, 2017-2027, $ mn 73
Table 25. South Korea Virtual Training and Simulation Market by End User, 2017-2027, $ mn 73
Table 26. Virtual Training and Simulation Market in Rest of APAC by Country/Region, 2017-2027, $ mn 75
Table 27. ANSYS, Inc.: Company Snapshot 80
Table 28. ANSYS, Inc.: Business Segmentation 80
Table 29. ANSYS, Inc.: Product Portfolio 81
Table 30. ANSYS, Inc.: Revenue, 2017-2019, $ mn 81