Table of Content


Chapter 1. Executive Summary
1.1. Market Snapshot
1.2. Global & Segmental Market Estimates & Forecasts, 2018-2027 (USD Billion)
1.2.1. Esports Market, by Region, 2018-2027 (USD Billion)
1.2.2. Esports Market, by Revenue Source, 2018-2027 (USD Billion)
1.3. Key Trends
1.4. Estimation Methodology
1.5. Research Assumption
Chapter 2. Global Esports Market Definition and Scope
2.1. Objective of the Study
2.2. Market Definition & Scope
2.2.1. Scope of the Study
2.2.2. Industry Evolution
2.3. Years Considered for the Study
2.4. Currency Conversion Rates
Chapter 3. Global Esports Market Dynamics
3.1. Esports Market Impact Analysis (2018-2027)
3.1.1. Market Drivers
3.1.2. Market Challenges
3.1.3. Market Opportunities
Chapter 4. Global Esports Market: Industry Analysis
4.1. Porter’s 5 Force Model
4.1.1. Bargaining Power of Suppliers
4.1.2. Bargaining Power of Buyers
4.1.3. Threat of New Entrants
4.1.4. Threat of Substitutes
4.1.5. Competitive Rivalry
4.1.6. Futuristic Approach to Porter’s 5 Force Model (2017-2027)
4.2. PEST Analysis
4.2.1. Political
4.2.2. Economic
4.2.3. Social
4.2.4. Technological
4.3. Investment Adoption Model
4.4. Analyst Recommendation & Conclusion
Chapter 5. Global Esports Market, by Revenue Source
5.1. Market Snapshot
5.2. Global Esports Market by Revenue Source, Performance - Potential Analysis
5.3. Global Esports Market Estimates & Forecasts by Revenue Source 2017-2027 (USD Billion)
5.4. Esports Market, Sub Segment Analysis
5.4.1. Sponsorship
5.4.2. Advertising
5.4.3. Merchandise & Tickets
5.4.4. Publisher Fees
5.4.5. Media Rights
Chapter 6. Global Esports Market, Regional Analysis
6.1. Esports Market, Regional Market Snapshot
6.2. North America Esports Market
6.2.1. U.S. Esports Market
6.2.1.1. Revenue Source breakdown estimates & forecasts, 2017-2027
6.2.1.2. Trait breakdown estimates & forecasts, 2017-2027
6.2.2. Canada Esports Market
6.3. Europe Esports Market Snapshot
6.3.1. U.K. Esports Market
6.3.2. Germany Esports Market
6.3.3. France Esports Market
6.3.4. Spain Esports Market
6.3.5. Italy Esports Market
6.3.6. Rest of Europe Esports Market
6.4. Asia-Pacific Esports Market Snapshot
6.4.1. China Esports Market
6.4.2. India Esports Market
6.4.3. Japan Esports Market
6.4.4. Australia Esports Market
6.4.5. South Korea Esports Market
6.4.6. Rest of Asia Pacific Esports Market
6.5. Latin America Esports Market Snapshot
6.5.1. Brazil Esports Market
6.5.2. Mexico Esports Market
6.6. Rest of The World Esports Market

Chapter 7. Competitive Intelligence
7.1. Top Market Strategies
7.2. Company Profiles
7.2.1. Activision Blizzard, Inc.
7.2.1.1. Key Information
7.2.1.2. Overview
7.2.1.3. Financial (Subject to Data Availability)
7.2.1.4. Product Summary
7.2.1.5. Recent Developments
7.2.2. Valve Corporation
7.2.3. Tencent Holding Limited
7.2.4. Electronic Arts Inc.
7.2.5. Gameloft SE
7.2.6. Nintendo of America Inc.
7.2.7. NVIDIA Corporation
7.2.8. Modern Times Group (MTG)
7.2.9. Intel Corporation
7.2.10. HTC Corporation
Chapter 8. Research Process
8.1. Research Process
8.1.1. Data Mining
8.1.2. Analysis
8.1.3. Market Estimation
8.1.4. Validation
8.1.5. Publishing
8.2. Research Attributes
8.3. Research Assumption



List of Figures



FIG 1. Global Esports market, research methodology
FIG 2. Global Esports market, market estimation techniques
FIG 3. Global market size estimates & forecast methods
FIG 4. Global Esports market, key trends 2019
FIG 5. Global Esports market, growth prospects 2020-2027
FIG 6. Global Esports market, porters 5 force model
FIG 7. Global Esports market, pest analysis
FIG 8. Global Esports market, value chain analysis
FIG 9. Global Esports market by segment, 2017 & 2027 (USD Billion)
FIG 10. Global Esports market by segment, 2017 & 2027 (USD Billion)
FIG 11. Global Esports market by segment, 2017 & 2027 (USD Billion)
FIG 12. Global Esports market by segment, 2017 & 2027 (USD Billion)
FIG 13. Global Esports market by segment, 2017 & 2027 (USD Billion)
FIG 14. Global Esports market, regional snapshot 2017 & 2027
FIG 15. North America Esports market 2017 & 2027 (USD Billion)
FIG 16. Europe Esports market 2017 & 2027 (USD Billion)
FIG 17. Asia pacific Esports market 2017 & 2027 (USD Billion)
FIG 18. Latin America Esports market 2017 & 2027 (USD Billion)
FIG 19. Global Esports market, company market share analysis (2019)


List of Tables



TABLE 1. Global Esports market, report scope
TABLE 2. Global Esports market estimates & forecasts by Region 2017-2027 (USD Billion)
TABLE 3. Global Esports market estimates & forecasts by Revenue Source 2017-2027 (USD Billion)
TABLE 4. Global Esports market estimates & forecasts by Trait 2017-2027 (USD Billion)
TABLE 5. Global Esports market estimates & forecasts by Form 2017-2027 (USD Billion)
TABLE 6. Global Esports market estimates & forecasts by Farm Revenue Source 2017-2027 (USD Billion)
TABLE 7. Global Esports market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 8. Global Esports market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 9. Global Esports market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 10. Global Esports market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 11. Global Esports market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 12. Global Esports market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 13. Global Esports market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 14. Global Esports market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 15. Global Esports market by segment, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 16. Global Esports market by region, estimates & forecasts, 2017-2027 (USD Billion)
TABLE 17. U.S. Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 18. U.S. Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 19. U.S. Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 20. Canada Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 21. Canada Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 22. Canada Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 23. UK Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 24. UK Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 25. UK Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 26. Germany Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 27. Germany Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 28. Germany Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 29. RoE Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 30. RoE Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 31. RoE Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 32. China Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 33. China Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 34. China Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 35. India Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 36. India Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 37. India Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 38. Japan Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 39. Japan Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 40. Japan Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 41. RoAPAC Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 42. RoAPAC Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 43. RoAPAC Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 44. Brazil Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 45. Brazil Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 46. Brazil Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 47. Mexico Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 48. Mexico Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 49. Mexico Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 50. RoLA Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 51. RoLA Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 52. RoLA Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 53. Row Esports market estimates & forecasts, 2017-2027 (USD Billion)
TABLE 54. Row Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 55. Row Esports market estimates & forecasts by segment 2017-2027 (USD Billion)
TABLE 56. List of secondary sources, used in the study of global Esports market
TABLE 57. List of primary sources, used in the study of global Esports market
TABLE 58. Years considered for the study
TABLE 59. Exchange rates considered