Table of Content
1 Introduction 7
1.1 Industry Definition and Research Scope 7
1.1.1 Industry Definition 7
1.1.2 Research Scope 8
1.2 Research Methodology 11
1.2.1 Overview of Market Research Methodology 11
1.2.2 Market Assumption 12
1.2.3 Secondary Data 12
1.2.4 Primary Data 12
1.2.5 Data Filtration and Model Design 14
1.2.6 Market Size/Share Estimation 15
1.2.7 Research Limitations 16
1.3 Executive Summary 17
2 Market Overview and Dynamics 20
2.1 Market Size and Forecast 20
2.1.1 Impact of COVID-19 on the Market 21
2.2 Major Growth Drivers 23
2.3 Market Restraints and Challenges 26
2.4 Emerging Opportunities and Market Trends 29
2.5 Porter’s Fiver Forces Analysis 33
3 Segmentation of Asia Pacific Market by Device 37
3.1 Market Overview by Device 37
3.2 Mobile Devices Based Gaming 39
3.2.1 Smartphones 41
3.2.2 Tablets 42
3.2.3 Other Mobile Devices 43
3.3 PC Based Gaming 44
3.3.1 Boxed and Downloaded PC Games 45
3.3.2 Browser PC Games 46
3.4 Console Units Based Gaming 47
3.5 Other Devices Based Gaming 48
4 Segmentation of Asia Pacific Market by Platform 49
4.1 Market Overview by Platform 49
4.2 Offline Gaming 51
4.3 Cloud Gaming 52
4.4 Online Gaming 53
5 Segmentation of Asia Pacific Market by Audience 54
5.1 Market Overview by Audience 54
5.2 Social Gamers 56
5.3 Serious Gamers 57
5.4 Core Gamers 58
6 Segmentation of Asia Pacific Market by Business Mode 59
6.1 Market Overview by Business Mode 59
6.2 Paymium 62
6.3 Freemium 63
6.4 Subscription 64
6.5 Advertising 65
6.6 Player to Player 66
6.7 Microtransaction 67
7 Segmentation of Asia Pacific Market by Distribution Channel 68
7.1 Market Overview by Distribution Channel 68
7.2 Retail Channels 70
7.3 Online Channels 71
8 Asia-Pacific Market 2019-2026 by Country 72
8.1 Overview of Asia-Pacific Market 72
8.2 China 75
8.3 Japan 77
8.4 India 80
8.5 Australia 82
8.6 South Korea 84
8.7 Rest of APAC Region 86
9 Competitive Landscape 88
9.1 Overview of Key Vendors 88
9.2 New Product Launch, Partnership, Investment, and M&A 91
9.3 Company Profiles 92
APAR GAMES 92
Apple Inc 94
Electronic Arts Inc 95
Facebook Inc 96
Google Inc 97
International Business Machines Corp 98
Kabam 99
King Digital Entertainment Plc 100
Microsoft Corporation 101
NetEase Inc 102
Nintendo Co., Ltd. 103
NVidia Corporation 104
Rockstar Games Inc 105
Rolocule 106
Samsung Electronics Co Ltd 107
Sega Games Co. Ltd 108
Sony Corporation 109
Supercell Oy 110
Tapinator, Inc 111
Tencent Holdings Ltd 112
Ubisoft Inc 113
Visa Inc 114
Zatun 115
Zynga Inc. 116
10 Investing in Asia Pacific Market: Risk Assessment and Management 117
10.1 Risk Evaluation of Asia Pacific Market 117
10.2 Critical Success Factors (CSFs) 120
Related Reports and Products 123
List of Figures
Figure 1. Research Method Flow Chart 11
Figure 2. Breakdown of Primary Research 13
Figure 3. Bottom-up Approach and Top-down Approach for Market Estimation 15
Figure 4. Asia Pacific Market Forecast in Optimistic, Conservative and Balanced Perspectives, 2019-2026 17
Figure 5. Asia Pacific Digital Gaming Market, 2019-2026, $ bn 20
Figure 6. Primary Drivers and Impact Factors of Asia Pacific Digital Gaming Market 23
Figure 7. Primary Restraints and Impact Factors of Asia Pacific Digital Gaming Market 26
Figure 8. Investment Opportunity Analysis 30
Figure 9. Porter’s Fiver Forces Analysis of Asia Pacific Digital Gaming Market 33
Figure 10. Breakdown of Asia Pacific Digital Gaming Market by Device, 2019-2026, % of Revenue 37
Figure 11. Contribution to Asia Pacific 2020-2026 Cumulative Revenue by Device, Value ($ bn) and Share (%) 38
Figure 12. Asia Pacific Digital Gaming Market: Mobile Devices Based Gaming, 2015-2026, $ bn 39
Figure 13. Asia Pacific Digital Gaming Market: Smartphones, 2015-2026, $ bn 41
Figure 14. Asia Pacific Digital Gaming Market: Tablets, 2015-2026, $ bn 42
Figure 15. Asia Pacific Digital Gaming Market: Other Mobile Devices, 2015-2026, $ bn 43
Figure 16. Asia Pacific Digital Gaming Market: PC Based Gaming, 2015-2026, $ bn 44
Figure 17. Asia Pacific Digital Gaming Market: Boxed and Downloaded PC Games, 2015-2026, $ bn 45
Figure 18. Asia Pacific Digital Gaming Market: Browser PC Games, 2015-2026, $ bn 46
Figure 19. Asia Pacific Digital Gaming Market: Console Units Based Gaming, 2015-2026, $ bn 47
Figure 20. Asia Pacific Digital Gaming Market: Other Devices Based Gaming, 2015-2026, $ bn 48
Figure 21. Breakdown of Asia Pacific Digital Gaming Market by Platform, 2019-2026, % of Revenue 49
Figure 22. Contribution to Asia Pacific 2020-2026 Cumulative Revenue by Platform, Value ($ bn) and Share (%) 50
Figure 23. Asia Pacific Digital Gaming Market: Offline Gaming, 2015-2026, $ bn 51
Figure 24. Asia Pacific Digital Gaming Market: Cloud Gaming, 2015-2026, $ bn 52
Figure 25. Asia Pacific Digital Gaming Market: Online Gaming, 2015-2026, $ bn 53
Figure 26. Breakdown of Asia Pacific Digital Gaming Market by Audience, 2019-2026, % of Revenue 54
Figure 27. Contribution to Asia Pacific 2020-2026 Cumulative Revenue by Audience, Value ($ bn) and Share (%) 55
Figure 28. Asia Pacific Digital Gaming Market: Social Gamers, 2015-2026, $ bn 56
Figure 29. Asia Pacific Digital Gaming Market: Serious Gamers, 2015-2026, $ bn 57
Figure 30. Asia Pacific Digital Gaming Market: Core Gamers, 2015-2026, $ bn 58
Figure 31. Breakdown of Asia Pacific Digital Gaming Market by Business Mode, 2019-2026, % of Revenue 59
Figure 32. Contribution to Asia Pacific 2020-2026 Cumulative Revenue by Business Mode, Value ($ bn) and Share (%) 60
Figure 33. Asia Pacific Digital Gaming Market: Paymium, 2015-2026, $ bn 62
Figure 34. Asia Pacific Digital Gaming Market: Freemium, 2015-2026, $ bn 63
Figure 35. Asia Pacific Digital Gaming Market: Subscription, 2015-2026, $ bn 64
Figure 36. Asia Pacific Digital Gaming Market: Advertising, 2015-2026, $ bn 65
Figure 37. Asia Pacific Digital Gaming Market: Player to Player, 2015-2026, $ bn 66
Figure 38. Asia Pacific Digital Gaming Market: Microtransaction, 2015-2026, $ bn 67
Figure 39. Breakdown of Asia Pacific Digital Gaming Market by Distribution Channel, 2019-2026, % of Revenue 68
Figure 40. Contribution to Asia Pacific 2020-2026 Cumulative Revenue by Distribution Channel, Value ($ bn) and Share (%) 69
Figure 41. Asia Pacific Digital Gaming Market: Retail Channels, 2015-2026, $ bn 70
Figure 42. Asia Pacific Digital Gaming Market: Online Channels, 2015-2026, $ bn 71
Figure 43. Breakdown of APAC Digital Gaming Market by Country, 2019 and 2026, % of Revenue 73
Figure 44. Contribution to APAC 2020-2026 Cumulative Revenue by Country, Value ($ bn) and Share (%) 74
Figure 45. Digital Gaming Market in China, 2015-2026, $ bn 75
Figure 46. Digital Gaming Market in Japan, 2015-2026, $ bn 78
Figure 47. Digital Gaming Market in India, 2015-2026, $ bn 80
Figure 48. Digital Gaming Market in Australia, 2015-2026, $ bn 82
Figure 49. Digital Gaming Market in South Korea, 2015-2026, $ bn 84
Figure 50. Digital Gaming Market in Rest of APAC, 2015-2026, $ bn 86
Figure 51. Growth Stage of Asia Pacific Digital Gaming Industry over the Forecast Period 88
List of Tables
Table 1. Snapshot of Asia Pacific Digital Gaming Market, 2019-2026 18
Table 2. Main Product Trends and Market Opportunities in Asia Pacific Digital Gaming Market 29
Table 3. Asia Pacific Digital Gaming Market by Device, 2015-2026, $ bn 37
Table 4. Asia Pacific Digital Gaming Market: Mobile Devices Based Gaming by Segment, 2015-2026, $ bn 40
Table 5. Asia Pacific Digital Gaming Market: PC Based Gaming by Segment, 2015-2026, $ bn 44
Table 6. Asia Pacific Digital Gaming Market by Platform, 2015-2026, $ bn 49
Table 7. Asia Pacific Digital Gaming Market by Audience, 2015-2026, $ bn 54
Table 8. Asia Pacific Digital Gaming Market by Business Mode, 2015-2026, $ bn 59
Table 9. Asia Pacific Digital Gaming Market by Distribution Channel, 2015-2026, $ bn 68
Table 10. APAC Digital Gaming Market by Country, 2015-2026, $ bn 73
Table 11. China Digital Gaming Market by Device, 2015-2026, $ bn 76
Table 12. China Digital Gaming Market by Platform, 2015-2026, $ bn 76
Table 13. China Digital Gaming Market by Business Mode, 2015-2026, $ bn 76
Table 14. Japan Digital Gaming Market by Device, 2015-2026, $ bn 79
Table 15. Japan Digital Gaming Market by Platform, 2015-2026, $ bn 79
Table 16. Japan Digital Gaming Market by Business Mode, 2015-2026, $ bn 79
Table 17. India Digital Gaming Market by Device, 2015-2026, $ bn 81
Table 18. India Digital Gaming Market by Platform, 2015-2026, $ bn 81
Table 19. India Digital Gaming Market by Business Mode, 2015-2026, $ bn 81
Table 20. Australia Digital Gaming Market by Device, 2015-2026, $ bn 83
Table 21. Australia Digital Gaming Market by Platform, 2015-2026, $ bn 83
Table 22. Australia Digital Gaming Market by Business Mode, 2015-2026, $ bn 83
Table 23. South Korea Digital Gaming Market by Device, 2015-2026, $ bn 85
Table 24. South Korea Digital Gaming Market by Platform, 2015-2026, $ bn 85
Table 25. South Korea Digital Gaming Market by Business Mode, 2015-2026, $ bn 85
Table 26. Digital Gaming Market in Rest of APAC by Country, 2015-2026, $ bn 87
Table 27. APAR GAMES: Company Snapshot 92
Table 28. APAR GAMES: Business Segmentation 92
Table 29. APAR GAMES: Product Portfolio 93
Table 30. APAR GAMES: Revenue, 2016-2018, $ bn 93
Table 31. APAR GAMES: Recent Developments 93
Table 32. Risk Evaluation for Investing in Asia Pacific Market, 2019-2026 118
Table 33. Critical Success Factors and Key Takeaways 121