Table of Content


1 INTRODUCTION
1.1 Study Assumptions and Market Definition
1.2 Scope of the Study


2 RESEARCH METHODOLOGY


3 EXECUTIVE SUMMARY


4 MARKET INSIGHTS
4.1 Market Overview
4.2 Industry Attractiveness - Porter’s Five Forces Analysis
4.2.1 Threat of New Entrants
4.2.2 Bargaining Power of Buyers/Consumers
4.2.3 Bargaining Power of Suppliers
4.2.4 Threat of Substitute Products
4.2.5 Intensity of Competitive Rivalry
4.3 Assessment of Impact of COVID-19 on the Industry


5 MARKET DYNAMICS
5.1 Market Drivers
5.2 Market Challenges


6 MARKET SEGMENTATION
6.1 Software
6.1.1 Event Planning
6.1.2 Event Marketing
6.1.3 Venue & Ticket Management
6.1.4 Analytics and Reporting
6.1.5 Other Software Types
6.2 Organization Size
6.2.1 Small & Medium Enterprises
6.2.2 Large Enterprises
6.3 Deployment Type
6.3.1 Cloud
6.3.2 On-premise
6.4 End-user Vertical
6.4.1 Corporate
6.4.2 Government
6.4.3 Education
6.4.4 Media & Entertainment
6.4.5 Other End-user Verticals
6.5 Geography
6.5.1 North America
6.5.2 Europe
6.5.3 Asia-Pacific
6.5.4 Latin America
6.5.5 Middle East & Africa


7 COMPETITIVE LANDSCAPE*
7.1 Key Vendor Profiles
7.1.1 Cvent Inc.
7.1.2 XING SE
7.1.3 Active Network LLC
7.1.4 Aventri Inc.
7.1.5 Eventbrite
7.1.6 Ungerboeck Software International Inc.
7.1.7 Certain Inc.
7.1.8 SignUpGenius Inc.
7.1.9 EMS Software LLC
7.1.10 TryBooking Pty Ltd
7.1.11 Event Espresso


8 INVESTMENT ANALYSIS


9 FUTURE OF THE MARKET