Table of Content


1 INTRODUCTION
1.1 Study Deliverables
1.2 Study Assumptions
1.3 Scope of the Study


2 RESEARCH METHODOLOGY


3 EXECUTIVE SUMMARY


4 MARKET DYNAMICS
4.1 Market Overview
4.2 Introduction to Market Drivers and Restraints
4.3 Market Drivers
4.3.1 Increased Adoption of Connected Devices Across Various End-User Industries
4.3.2 Significant Growth of Investment in R&D for Affective Computing Software Technologies
4.3.3 Adoption of Latest Technological Developments in Various Domains
4.4 Market Restraints
4.4.1 Lack of Standardization and High Production Costs
4.5 Industry Value Chain Analysis
4.6 Industry Attractiveness - Porter’s Five Force Analysis
4.6.1 Threat of New Entrants
4.6.2 Bargaining Power of Buyers/Consumers
4.6.3 Bargaining Power of Suppliers
4.6.4 Threat of Substitute Products
4.6.5 Intensity of Competitive Rivalry
4.7 Technology Snapshot
4.7.1 Speech Recognition
4.7.2 Gesture Recognition
4.7.3 Facial Recognition
4.7.4 Other Technology Types


5 MARKET SEGMENTATION
5.1 By End-User Industry
5.1.1 Healthcare
5.1.2 Automotive
5.1.3 Retail
5.1.4 Other End-User Industries
5.2 Geography
5.2.1 North America
5.2.2 Europe
5.2.3 Asia-Pacific
5.2.4 Rest of the World


6 COMPETITIVE LANDSCAPE
6.1 Company Profiles
6.1.1 Affectiva Inc.
6.1.2 CroudEmotion Ltd.
6.1.3 Kairos AR, Inc.
6.1.4 nViso
6.1.5 Microsoft Corporation
6.1.6 IBM Corporation
6.1.7 Beyond Verbal Communication, Ltd.
6.1.8 Nemesysco Ltd.
6.1.9 Realeyes Data Services Ltd.
6.1.10 audEERING GmbH
6.1.11 Eyesight Technologies Ltd.
6.1.12 Sensumco Ltd.


7 INVESTMENT ANALYSIS


8 MARKET OPPORTUNITIES AND FUTURE TRENDS