Table of Content
1 INTRODUCTION
1.1 Study Deliverables
1.2 Study Assumptions
1.3 Scope of the Study
2 RESEARCH METHODOLOGY
3 EXECUTIVE SUMMARY
4 MARKET DYNAMICS
4.1 Market Overview
4.2 Market Drivers
4.2.1 Rising Deployment of ACR in Media & Entertainment Industry
4.2.2 Growing Integration of ACR in Smartphones and Wearable Devices
4.3 Market Restraints
4.3.1 Rising Privacy and Security Constraints
4.4 Industry Value Chain Analysis
4.5 Industry Attractiveness - Porter’s Five Forces Analysis
4.5.1 Threat of New Entrants
4.5.2 Bargaining Power of Buyers/Consumers
4.5.3 Bargaining Power of Suppliers
4.5.4 Threat of Substitute Products
4.5.5 Intensity of Competitive Rivalry
4.6 Technology Snapshot
4.6.1 Acoustic & Digital Video Fingerprinting
4.6.2 Digital Audio & Video Watermarking
4.6.3 Optical Character Recognition
5 MARKET SEGMENTATION
5.1 By Solution
5.1.1 Real-time Content Analytics
5.1.2 Voice & Speech Recognition
5.1.3 Security & Copyright Management
5.1.4 Data Management & Metadata
5.1.5 Other Solution types
5.2 By End-user Industry
5.2.1 IT & Telecommunication
5.2.2 Consumer Electronics
5.2.3 Media & Entertainment
5.2.4 Healthcare
5.2.5 Other End-user Industry
5.3 Geography
5.3.1 North America
5.3.2 Europe
5.3.3 Asia-Pacific
5.3.4 Latin America
5.3.5 Middle East & Africa
6 COMPETITIVE LANDSCAPE
6.1 Company Profiles
6.1.1 Apple Inc. (Shazam Entertainment Ltd.)
6.1.2 Audible Magic Corporation
6.1.3 Kantar Media SAS
6.1.4 Digimark Corporation
6.1.5 Signalogic Inc.
6.1.6 Vobile Group Limited
6.1.7 VoiceInteraction SA
6.1.8 ACRCloud
6.1.9 Nuance Communications Inc.
6.1.10 Audible Magic Corporation
6.1.11 Beatgrid Media B.V
7 INVESTMENT ANALYSIS
8 MARKET OPPORTUNITIES AND FUTURE TRENDS