Table of Content
Chapter 1: Quadrant analysis
1.1. Niche – characteristics of the quadrant, key players, and takeaways
1.2. Visionaries – characteristics of the quadrant, key players, and takeaways
1.3. Challengers – characteristics of the quadrant, key players, and takeaways
1.4. Leaders – characteristics of the quadrant, key players, and takeaways
Chapter 2: Performance board
2.1. Business capabilities
2.1.a. Financial strength
2.1.b. Strategy
2.1.c. Go-to-market
2.2. Product/solution capabilities
2.2.a. Innovation
2.2.b. Product launch
2.3.c. Features and specifications
Chapter 3: Company Profile
3.1. Activision Blizzard
3.1.a. Company overview
3.2.b. Global presence
3.3.c. Major game titles
3.4.d. Key influencers
3.5.e. Key focus areas
3.5.f. Significant business moves
3.2. Bandai Namco Entertainment
3.2.a. Company overview
3.2.b. Global presence
3.2.c. Major game titles
3.2.d. Key influencers
3.2.e. Key focus areas
3.2.f. Significant business moves
3.3. Electronic Arts
3.3.a. Company overview
3.3.b. Global presence
3.3.c. Major game titles
3.3.d. Key influencers
3.3.e. Key focus areas
3.3.f. Significant business moves
3.4. Gameloft
3.4.a. Company overview
3.4.b. Global presence
3.4.c. Major game titles
3.4.d. Key influencers
3.4.e. Key focus areas
3.4.f. Significant business moves
3.5. NetEase, Inc.
3.5.a. Company overview
3.5.b. Global presence
3.5.c. Major game titles
3.5.d. Key influencers
3.5.e. Key focus areas
3.5.f. Significant business moves
3.6. Netmarble
3.6.a. Company overview
3.6.b. Global presence
3.6.c. Major game titles
3.6.d. Key influencers
3.6.e. Key focus areas
3.6.f. Significant business moves
3.7. Take-Two Interactive
3.7.a. Company overview
3.7.b. Global presence
3.7.c. Major game titles
3.7.d. Key influencers
3.7.e. Key focus areas
3.7.f. Significant business moves
3.8. Tencent
3.8.a. Company overview
3.8.b. Global presence
3.8.c. Major game titles
3.8.d. Key influencers
3.8.e. Key focus areas
3.8.f. Significant business moves
3.9. Ubisoft
3.9.a. Company overview
3.9.b. Global presence
3.9.c. Major game titles
3.9.d. Key influencers
3.9.e. Key focus areas
3.9.f. Significant business moves
3.10. Zynga
3.10.a. Company overview
3.10.b. Global presence
3.10.c. Major game titles
3.10.d. Key influencers
3.10.e. Key focus areas
3.10.f. Significant business moves
Chapter 4: Conclusion
Chapter 5: Appendix
5.1. List of tables
5.2. Research methodology
5.3. About Netscribes Inc.