The North America Driving Simulator Market would witness market growth of 7.5% CAGR during the forecast period (2020-2026).
With the introduction of Advanced Driving Assistance Systems (ADAS), demand has escalated for different features such as adaptive cruise control, automatic parking, collision avoidance system, blind-spot monitor and lane departure warning system. All through the world, automotive companies are making advances in the above-mentioned technologies to eliminate possible failures, which may cause driver injury. Hence, manufacturers put ADAS systems to check on simulators, which in turn give them a practical view of the vehicle’s performance as a whole. Driving simulators therefore support manufacturers of automobiles with pre-testing capabilities for device improvements.
For research and testing purposes, automotive manufacturers primarily use advanced driving simulators, as they have exceptional testing capabilities in a realistic environment. There are many developments in the technology used in these testing machines including clear image formation, improved quality control loaders and extensive movement capabilities. Factors such as high initial machine costs and lack of infrastructure are likely to hinder market growth in developing countries. Nevertheless, growing efforts by developing-country governments to encourage automotive companies to establish R&D centers in these nations will slowly reduce the market growth effect of these obstacles.
In the marine and aviation industries, simulators are becoming widely prevalent. Within the aviation industry, flight simulators are used for offering a real-time flight experience for training pilots as well as the crew members. Flight simulators have grown in importance, especially for training purposes for military and commercial aircraft. These testing machines help to develop new and innovative pilot skills for operating and handling flights in hazardous circumstances, which in effect helps to reduce the passenger-related risks. Reduced risk, combined with reduced training costs, is expected to fuel market growth.
Based on Type, the market is segmented into Compact, Full-Scale and Advanced. Based on Application, the market is segmented into Research & Testing, Training and Motor Sports & Gaming. Based on End User, the market is segmented into Aviation, Automotive and Marine. Based on countries, the market is segmented into U.S., Mexico, Canada, and Rest of North America.
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Moog, Inc., CAE, Inc., Nvidia Corporation, MTS Systems Corporation, AutoSim AS, IPG Automotive GmbH, Virage Simulation, Inc., Ansible Motion Ltd., Cruden B.V., CXC Simulations.
Scope of the Study
Market Segmentation:
By Type

  • Compact
  • Full-Scale
  • Advanced


By Application

  • Research & Testing
  • Training
  • Motor Sports & Gaming


By End User

  • Aviation
  • Automotive
  • Marine


By Country

  • US
  • Canada
  • Mexico
  • Rest of North America


Companies Profiled

  • Moog, Inc.
  • CAE, Inc.
  • Nvidia Corporation
  • MTS Systems Corporation
  • AutoSim AS
  • IPG Automotive GmbH
  • Virage Simulation, Inc.
  • Ansible Motion Ltd.
  • Cruden B.V.
  • CXC Simulations


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