Table of Content


1 Market
1.1 Industry Outlook
1.1.1 Evolution of Military Training Environment: Current Vs. Future Scenario
1.1.2 Aerial Military Simulator (by Country), 2021
1.1.3 Emerging Technologies in the Global Military Synthetic and Digital Training Solution Market
1.1.3.1 Integration of Artificial Intelligence (AI)
1.1.3.2 Internet of Things (IoT) and Machine-to-Machine (M2M) Interactions
1.1.4 Patent Analysis, 2020 and 2021
1.1.5 Supply Chain Analysis
1.2 Market Dynamics
1.2.1 Business Drivers
1.2.1.1 Rising Demand for Virtual Simulation Training for Ensuring Safety of Trainees and Cost-Effectiveness
1.2.1.1.1 Ease of Accessing Data
1.2.1.1.2 Reduction of Training Cost
1.2.1.1.3 Increased Training Efficiency
1.2.1.1.4 Reduced Dependency
1.2.1.1.5 Enhanced Safety
1.2.1.2 Rising R&D Activities for Development of Military Simulation System
1.2.1.3 Integration of Synthetic Training Environment (STE) in Next-Generation Equipment
1.2.1.3.1 Miniaturization of Components
1.2.1.4 Improvement in Communication Technologies
1.2.1.4.1 Fifth Generation (5G) and Internet of Things (IoT)
1.2.1.4.2 Laser Communication
1.2.1.4.3 Wireless Communication
1.2.2 Business Challenges
1.2.2.1 High Production and Deployment Cost of Systems
1.2.2.2 High Complexity Associated with Simulation System
1.2.2.2.1 Low Bandwidth and Latency
1.2.2.2.2 Limited Data Rendering Capabilities
1.2.2.3 Prone to Cyber Attack
1.2.3 Business Opportunities
1.2.3.1 Developing a Multi-Domain Battle Training System
1.2.3.2 Partnership Opportunities with Telecom and AR/VR Manufacturers
1.2.3.3 Remote Training Solution
1.2.4 Key Market Strategies and Developments
1.2.4.1 Long Term Collaborations, Contracts, New Product Launches, and Investments
1.2.4.2 Other Developments

2 Application
2.1 Global Military Synthetic and Digital Training Solution Market (by Application)
2.1.1 Market Overview
2.1.1.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Application)
2.1.1.2 Combat and Personnel Training
2.1.1.2.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Combat and Personnel Training)
2.1.1.2.2 Personnel Training
2.1.1.2.2.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Personnel Training)
2.1.1.2.2.2 Battlefield Simulation
2.1.1.2.2.3 Weapon Operating Simulation
2.1.1.2.3 Aircraft
2.1.1.2.3.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Aircraft)
2.1.1.2.3.2 Manned Aircraft
2.1.1.2.3.2.1 Combat Aircraft
2.1.1.2.3.2.2 Transport Aircraft
2.1.1.2.3.2.3 Intelligence, Surveillance, and Reconnaissance (ISR) Aircraft
2.1.1.2.3.3 Unmanned Aircraft
2.1.1.2.3.3.1 Combat UAV
2.1.1.2.3.3.2 ISR UAV
2.1.1.2.3.3.3 Tactical UAV
2.1.1.2.4 Vehicle
2.1.1.2.4.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Vehicle)
2.1.1.2.4.2 Manned Vehicle
2.1.1.2.4.2.1 Main Battle Tank (MBT)
2.1.1.2.4.2.2 Multiple Launch Rocket System (MLRS)
2.1.1.2.4.2.3 Other
2.1.1.2.4.3 Unmanned Vehicle
2.1.1.2.5 Vessel
2.1.1.2.5.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Vessel)
2.1.1.2.5.2 Manned Vessel
2.1.1.2.5.2.1 Surface Vessel
2.1.1.2.5.2.2 Submarine
2.1.1.2.5.3 Unmanned Vessel
2.1.1.2.5.3.1 Unmanned Surface Vessel
2.1.1.2.5.3.2 Unmanned Underwater Vessel
2.1.1.3 MRO Training
2.1.1.4 Leadership and Skill Assessment
2.1.1.5 Medical Training
2.1.1.5.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Medical Training)
2.1.1.5.2 Medical Personnel
2.1.1.5.3 Field Surgery Training

3 Products
3.1 Global Military Synthetic and Digital Training Solution Market (by Immersion Technology)
3.1.1 Market Overview
3.1.1.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Immersion Technology)
3.1.1.2 Partially Immersed
3.1.1.3 Fully Immersed
3.1 Global Military Synthetic and Digital Training Solution Market (by Component)
3.1.1 Market Overview
3.1.1.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Component)
3.1.1.2 Hardware
3.1.1.2.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Hardware)
3.1.1.2.2 Displays
3.1.1.2.2.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Displays)
3.1.1.2.2.2 Display Panels
3.1.1.2.2.3 AR/VR Goggles
3.1.1.2.3 Motion Trackers and Sensors
3.1.1.2.4 Batteries
3.1.1.2.5 Load Bearing Vest
3.1.1.2.6 Training Weapons
3.1.1.2.7 Others
3.1.1.3 Software
3.1.1.3.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Software)
3.1.1.3.2 Squad Immersive Virtual Trainer (SIVT)
3.1.1.3.3 One World Terrain (OWT)
3.1.1.3.4 Training Simulation Software (TSS)
3.2 Global Military Synthetic and Digital Training Solution Market (by Business Model)
3.2.1 Market Overview
3.2.1.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Business Model)
3.2.1.2 Direct Purchase
3.2.1.3 Pay-as-Service
3.3 Global Military Synthetic and Digital Training Solution Market (by Type)
3.3.1 Market Overview
3.3.2 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Type)
3.3.2.1 Aerial Simulator
3.3.2.1.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Aerial Simulator)
3.3.2.1.2 Aircraft Simulator
3.3.2.1.3 Air Traffic Control Simulator
3.3.2.2 Naval Simulator
3.3.2.2.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Naval Simulator)
3.3.2.2.2 Bridge Simulator
3.3.2.2.3 Naval Weapon Trainer (NWT)
3.3.2.2.4 Port Simulator
3.3.2.3 Ground Simulator
3.3.2.3.1 Demand Analysis of Global Military Synthetic and Digital Training Solution Market (by Ground Simulator)
3.3.2.3.2 Driver Training Simulator
3.3.2.3.3 Weaponry and Crew Training Simulator
3.3.2.4 Cyber

4 Regions
4.1 Global Military Synthetic and Digital Training Solution Market (by Region)
4.2 North America
4.2.1 Market
4.2.1.1 Key Manufacturers and Suppliers
4.2.1.2 Consumer Based in North America
4.2.1.3 Business Drivers
4.2.1.4 Business Challenges
4.2.2 Application
4.2.2.1 North America Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.2.3 Product
4.2.3.1 North America Military Synthetic and Digital Training Solution Market (by Business Model)
4.2.4 North America (by Country)
4.2.4.1 U.S.
4.2.4.1.1 Market
4.2.4.1.1.1 Business Drivers
4.2.4.1.1.2 Business Challenges
4.2.4.1.2 Application
4.2.4.1.2.1 U.S. Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.2.4.1.3 Product
4.2.4.1.3.1 U.S. Military Synthetic and Digital Training Solution Market (by Business Model)
4.2.4.2 Canada
4.2.4.2.1 Market
4.2.4.2.1.1 Business Drivers
4.2.4.2.1.2 Business Challenges
4.2.4.2.2 Application
4.2.4.2.2.1 Canada Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.2.4.2.3 Product
4.2.4.2.3.1 Canada Military Synthetic and Digital Training Solution Market (by Business Model)
4.3 Europe
4.3.1 Market
4.3.1.1 Key Manufacturers and Suppliers in Europe
4.3.1.2 Consumer Based in Europe
4.3.1.3 Business Drivers
4.3.1.4 Business Challenges
4.3.2 Application
4.3.2.1 Europe Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.3.3 Product
4.3.3.1 Europe Military Synthetic and Digital Training Solution Market (by Business Model)
4.3.4 Europe (by Country)
4.3.4.1 France
4.3.4.1.1 Market
4.3.4.1.1.1 Business Drivers
4.3.4.1.1.2 Business Challenges
4.3.4.1.2 Application
4.3.4.1.2.1 France Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.3.4.1.3 Product
4.3.4.1.3.1 France Military Synthetic and Digital Training Solution Market (by Business Model)
4.3.4.2 Germany
4.3.4.2.1 Market
4.3.4.2.1.1 Business Drivers
4.3.4.2.1.2 Business Challenges
4.3.4.2.2 Application
4.3.4.2.2.1 Germany Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.3.4.2.3 Product
4.3.4.2.3.1 Germany Military Synthetic and Digital Training Solution Market (by Business Model)
4.3.4.3 Russia
4.3.4.3.1 Market
4.3.4.3.1.1 Business Drivers
4.3.4.3.1.2 Business Challenges
4.3.4.3.2 Application
4.3.4.3.2.1 Russia Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.3.4.3.3 Product
4.3.4.3.3.1 Russia Military Synthetic and Digital Training Solution Market (by Business Model)
4.3.4.4 U.K.
4.3.4.4.1 Market
4.3.4.4.1.1 Business Drivers
4.3.4.4.1.2 Business Challenges
4.3.4.4.2 Application
4.3.4.4.2.1 U.K. Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.3.4.4.3 Product
4.3.4.4.3.1 U.K. Military Synthetic and Digital Training Solution Market (by Business Model)
4.3.4.5 Rest-of-Europe
4.3.4.5.1 Market
4.3.4.5.1.1 Business Drivers
4.3.4.5.1.2 Business Challenges
4.3.4.5.2 Application
4.3.4.5.2.1 Rest-of-Europe Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.3.4.5.3 Product
4.3.4.5.3.1 Rest-of-Europe Military Synthetic and Digital Training Solution Market (by Business Model)
4.4 Asia-Pacific
4.4.1 Market
4.4.1.1 Key Manufacturers and Suppliers in Asia-Pacific
4.4.1.2 Consumer Based in Asia-Pacific
4.4.1.3 Business Drivers
4.4.1.4 Business Challenges
4.4.2 Application
4.4.2.1 Asia-Pacific Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.4.3 Product
4.4.3.1 Asia-Pacific Military Synthetic and Digital Training Solution Market (by Business Model)
4.4.4 Asia-Pacific (by Country)
4.4.4.1 China
4.4.4.1.1 Market
4.4.4.1.1.1 Business Drivers
4.4.4.1.1.2 Business Challenges
4.4.4.1.2 Application
4.4.4.1.2.1 China Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.4.4.1.3 Product
4.4.4.1.3.1 China Military Synthetic and Digital Training Solution Market (by Business Model)
4.4.4.2 India
4.4.4.2.1 Market
4.4.4.2.1.1 Business Drivers
4.4.4.2.1.2 Business Challenges
4.4.4.2.2 Application
4.4.4.2.2.1 India Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.4.4.2.3 Product
4.4.4.2.3.1 India Military Synthetic and Digital Training Solution Market (by Business Model)
4.4.4.3 Japan
4.4.4.3.1 Market
4.4.4.3.1.1 Business Drivers
4.4.4.3.1.2 Business Challenges
4.4.4.3.2 Application
4.4.4.3.2.1 Japan Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.4.4.3.3 Product
4.4.4.3.3.1 Japan Military Synthetic and Digital Training Solution Market (by Business Model)
4.4.4.4 Rest-of-Asia-Pacific
4.4.4.4.1 Market
4.4.4.4.1.1 Business Drivers
4.4.4.4.1.2 Business Challenges
4.4.4.4.2 Application
4.4.4.4.2.1 Rest-of-Asia-Pacific Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.4.4.4.3 Product
4.4.4.4.3.1 Rest-of-Asia-Pacific Military Synthetic and Digital Training Solution Market (by Business Model)
4.5 Rest-of-the-World
4.5.1 Market
4.5.1.1 Business Drivers
4.5.1.2 Business Challenges
4.5.2 Application
4.5.2.1 Rest-of-the-World Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.5.3 Product
4.5.3.1 Rest-of-the-World Military Synthetic and Digital Training Solution Market (by Business Model)
4.5.4 Rest-of-the-World (by Region)
4.5.4.1 Africa
4.5.4.1.1 Market
4.5.4.1.1.1 Business Drivers
4.5.4.1.1.2 Business Challenges
4.5.4.1.2 Application
4.5.4.1.2.1 Africa Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.5.4.1.3 Product
4.5.4.1.3.1 Africa Military Synthetic and Digital Training Solution Market (by Business Model)
4.5.4.2 Latin America
4.5.4.2.1 Market
4.5.4.2.2 Application
4.5.4.2.2.1 Latin America Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.5.4.2.3 Product
4.5.4.2.3.1 Latin America Military Synthetic and Digital Training Solution Market (by Business Model)
4.5.4.3 Middle East
4.5.4.3.1 Application
4.5.4.3.1.1 Middle East Military Synthetic and Digital Training Solution Market (by Immersion Technology)
4.5.4.3.2 Product
4.5.4.3.2.1 Middle East Military Synthetic and Digital Training Solution Market (by Business Model)

5 Markets - Competitive Benchmarking & Company Profiles
5.1 Competitive Benchmarking
5.2 Airbus S.A.S.
5.2.1 Company Overview
5.2.1.1 Role of Airbus S.A.S. in the Global Military Synthetic and Digital Training Solution Market
5.2.1.2 Product Portfolio
5.2.2 Business Strategies
5.2.2.1 Contract
5.2.3 Strength and Weakness of Airbus S.A.S.
5.2.4 R&D Analysis
5.3 Boeing
5.3.1 Company Overview
5.3.1.1 Role of Boeing in the Global Military Synthetic and Digital Training Solution Market
5.3.1.2 Product Portfolio
5.3.2 Corporate Strategies
5.3.2.1 New Product Launch
5.3.2.2 New Product Launch
5.3.3 Strength and Weakness of Boeing
5.3.4 R&D Analysis
5.4 CAE Inc.
5.4.1 Company Overview
5.4.1.1 Role of CAE Inc. in the Global Military Synthetic and Digital Training Solution Market
5.4.1.2 Product Portfolio
5.4.2 Business Strategies
5.4.2.1 Acquisition
5.4.3 Strength and Weakness of CAE Inc.
5.4.4 R&D Analysis
5.5 ECA Group
5.5.1 Company Overview
5.5.1.1 Role of ECA Group in the Global Military Synthetic and Digital Training Solution Market
5.5.1.2 Product Portfolio
5.5.2 Business Strategies
5.5.2.1 Government Contract
5.5.3 Strength and Weakness of ECA Group
5.5.4 R&D Analysis
5.6 General Dynamics Mission Systems, Inc.
5.6.1 Company Overview
5.6.1.1 Role of General Dynamics Mission Systems, Inc. in the Global Military Synthetic and Digital Training Solution Market
5.6.1.2 Product Portfolio
5.6.2 Corporate Strategies
5.6.2.1 Contract
5.6.3 Strength and Weakness of General Dynamics Mission Systems, Inc.
5.6.4 R&D Analysis
5.7 Indra Sistemas, S.A.
5.7.1 Company Overview
5.7.1.1 Role of Indra Sistemas, S.A. in the Global Military Synthetic and Digital Training Solution Market
5.7.1.2 Product Portfolio
5.7.2 Business Strategies
5.7.2.1 Contracts
5.7.3 Strength and Weakness of Indra Sistemas, S.A.
5.7.4 R&D Analysis
5.8 Kongsberg
5.8.1 Company Overview
5.8.1.1 Role of Kongsberg in the Global Military Synthetic and Digital Training Solution Market
5.8.1.2 Product Portfolio
5.8.2 Business Strategies
5.8.2.1 New Product Launch
5.8.3 Strength and Weakness of Kongsberg
5.8.4 R&D Analysis
5.9 L3Harris Technologies, Inc.
5.9.1 Company Overview
5.9.1.1 Role of L3Harris Technologies, Inc. in the Global Military Synthetic and Digital Training Solution Market
5.9.1.2 Product Portfolio
5.9.2 Business Strategies
5.9.2.1 Contract
5.9.3 Strength and Weakness of L3Harris Technologies, Inc.
5.9.4 R&D Analysis
5.1 Leidos
5.10.1 Company Overview
5.10.1.1 Role of Leidos in the Global Military Synthetic and Digital Training Solution Market
5.10.1.2 Product Portfolio
5.10.2 Business Strategies
5.10.2.1 Contract
5.10.3 Strength and Weakness of Leidos
5.10.4 R&D Analysis
5.11 Leonardo S.p.A.
5.11.1 Company Overview
5.11.1.1 Role of Leonardo S.p.A in the Global Military Synthetic and Digital Training Solution Market
5.11.1.2 Product Portfolio
5.11.2 Business Strategies
5.11.2.1 Inauguration
5.11.3 Strength and Weakness of Leonardo S.p.A.
5.11.4 R&D Analysis
5.12 Northrop Grumman
5.12.1 Company Overview
5.12.1.1 Role of Northrop Grumman in the Global Military Synthetic and Digital Training Solution Market
5.12.1.2 Product Portfolio
5.12.2 Business Strategies
5.12.2.1 Business Contract
5.12.3 Strength and Weakness of Northrop Grumman
5.12.4 R&D Analysis
5.13 Reiser Simulation and Training (RST)
5.13.1 Company Overview
5.13.1.1 Role of Reiser Simulation and Training (RST) in the Global Military Synthetic and Digital Training Solution Market
5.13.1.2 Product Portfolio
5.13.2 Business Strategies
5.13.2.1 Contract
5.13.3 Strength and Weakness of Reiser Simulation and Training (RST)
5.14 Saab
5.14.1 Company Overview
5.14.1.1 Role of Saab in the Global Military Synthetic and Digital Training Solution Market
5.14.1.2 Product Portfolio
5.14.2 Business Strategies
5.14.2.1 Business Collaboration
5.14.2.2 Contract
5.14.3 Strength and Weakness of Saab
5.14.4 R&D Analysis
5.15 ST Engineering
5.15.1 Company Overview
5.15.1.1 Role of ST Engineering in the Global Military Synthetic and Digital Training Solution Market
5.15.1.2 Product Portfolio
5.15.2 Strength and Weakness of ST Engineering
5.15.3 Financial Analysis
5.16 Thales Group
5.16.1 Company Overview
5.16.1.1 Role of Thales Group in the Global Military Synthetic and Digital Training Solution Market
5.16.1.2 Product Portfolio
5.16.2 Business Strategies
5.16.2.1 Contract
5.16.3 Strength and Weakness of Thales Group
5.16.4 R&D Analysis
5.17 The DiSTI Corporation
5.17.1 Company Overview
5.17.1.1 Role of The DiSTI Corporation in the Global Military Synthetic and Digital Training Solution Market
5.17.1.2 Product Portfolio
5.17.2 Business Strategies
5.17.2.1 Contract
5.17.3 Strength and Weakness of The DiSTI Corporation

6 Research Methodology
List of Figures
Figure 1: Global Defense Budget Allocation, $Billion, 2015-2020
Figure 2: Global Military Synthetic and Digital Training Solution Market, $Million, 2020-2026
Figure 3: Global Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020 and 2026
Figure 4: Global Military Synthetic and Digital Training Solution Market (by Application), $Million, 2020 and 2026
Figure 5: Global Military Synthetic and Digital Training Solution Market (by Component), $Million, 2020-2026
Figure 6: Global Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020 and 2026
Figure 7: Global Military Synthetic and Digital Training Solution Market (by Type), $Million, 2020 and 2026
Figure 8: Global Military Synthetic and Digital Training Solution Market (by Region), $Million, 2026
Figure 9: Global Military Synthetic and Digital Training Solution Market Coverage
Figure 10: Number of Patent Filed (by Year)
Figure 11: Patent Analysis (by Grant)
Figure 12: Global Military Synthetic and Digital Training Solution Market: Supply Chain Analysis
Figure 13: Military Synthetic and Digital Training Solution Market, (by Operation)
Figure 14: Global Military Synthetic and Digital Training Solution Market (by Application)
Figure 15: Global Military Synthetic and Digital Training Solution Market (by Combat and Personnel Training)
Figure 16: Global Military Synthetic and Digital Training Solution Market (by Personnel Training), $Million, 2020-2026
Figure 17: Global Military Synthetic and Digital Training Solution Market (by Aircraft), $Million, 2020-2026
Figure 18: Global Military Synthetic and Digital Training Solution Market (by Manned Aircraft)
Figure 19: Global Military Synthetic and Digital Training Solution Market (by Unmanned Aircraft)
Figure 20: Global Military Synthetic and Digital Training Solution Market (by Vehicle), $Million, 2020-2026
Figure 21: Global Military Synthetic and Digital Training Solution Market (by Manned Vehicle)
Figure 22: Global Military Synthetic and Digital Training Solution Market (by Vessel), $Million, 2020-2026
Figure 23: Global Military Synthetic and Digital Training Solution Market (by Manned Vessel)
Figure 24: Global Military Synthetic and Digital Training Solution Market (by Unmanned Vessel)
Figure 25: Global Military Synthetic and Digital Training Solution Market (by Immersion Technology)
Figure 26: Global Military Synthetic and Digital Training Solution Market (by Component)
Figure 27: Global Military Synthetic and Digital Training Solution Market (by Hardware)
Figure 28: Global military Synthetic and Digital Training Solution Market (by Displays), $Million, 2020-2026
Figure 29: Global Military Synthetic and Digital Training Solution Market (by Software)
Figure 30: Global Military Synthetic and Digital Training Solution Market (by Business Model)
Figure 31: Global Military Synthetic and Digital Training Solution Market (by Type)
Figure 32: Global Military Synthetic and Digital Training Solution Market (by Aerial Simulator), $Million, 2020-2026
Figure 33: Global Military Synthetic and Digital Training Solution Market (by Naval Simulator), $Million, 2020-2026
Figure 34: Global Military Synthetic and Digital Training Solution Market (by Ground Simulator), $Million, 2020-2026
Figure 35: Global Military Synthetic and Digital Training Solution Market Competitive Benchmarking, 2021
Figure 36: Airbus S.A.S.: R&D Analysis (2018-2020)
Figure 37: Boeing: R&D Analysis (2018-2020)
Figure 38: CAE Inc.: R&D Analysis (2019-2021)
Figure 39: ECA Group: R&D Analysis (2017-2019)
Figure 40: General Dynamics Mission Systems, Inc.: R&D Analysis (2018-2020)
Figure 41: Indra Sistemas, S.A.: R&D Analysis (2018-2020)
Figure 42: Kongsberg: R&D Analysis (2018-2020)
Figure 43: L3Harris Technologies, Inc.: R&D Analysis (2018-2020)
Figure 44: Leidos: R&D Analysis (2018-2020)
Figure 45: Leonardo S.p.A.: R&D Analysis (2018-2020)
Figure 46: Northrop Grumman: R&D Analysis (2018-2020)
Figure 47: Saab: R&D Analysis (2018-2020)
Figure 48: ST Engineering: Other Expenses (2018-2020)
Figure 49: Thales Group: R&D Analysis (2017-2019)
Figure 50: Research Methodology
Figure 51: Top-Down and Bottom-Up Approach
Figure 52: Assumptions and Limitations
Figure 53: Global Military Synthetic and Digital Training Solution Market Influencing Factors
Figure 54: Assumptions and Limitations
List of Tables
Table 1: Current Vs. Future Training Environment
Table 2: Aerial Military Simulator (by Country)
Table 3: Patent Analysis: Virtual Reality-Based Pilot Training System
Table 4: Patent Analysis: Modular Infrastructure for an Interactive Computer Program
Table 5: Patent Analysis: Aviation Training System and Method
Table 6: Patent Analysis: System and Method for Facilitating Automated Intelligent Military Mission Training
Table 7: Patent Analysis: Immersive Ecosystem
Table 8: Patent Analysis: Loading Rendering Data for an Interactive Computer Simulation
Table 9: Patent Analysis: Stress Resiliency Firearm Training System
Table 10: Patent Analysis: Wearable Electronic Haptic Feedback System for VR/AR and Gaming
Table 11: Long Term Collaborations, Contracts, New Product Launches, and Investments
Table 12: Other Developments
Table 13: Global Military Synthetic and Digital Training Solution Market (by Application), $Million, 2020-2026
Table 14: Global Military Synthetic and Digital Training Solution Market (by Combat and Personnel Training), $Million, 2020-2026
Table 15: Global Military Synthetic and Digital Training Solution Market (by Medical Training), $Million, 2020-2026
Table 16: Partially Immersed Vs. Fully Immersed Environment
Table 17: Global Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 18: Global Military Synthetic and Digital Training Solution Market (by Component), $Million, 2020-2026
Table 19: Global Military Synthetic and Digital Training Solution Market (by Hardware), $Million, 2020-2026
Table 20: Global Military Synthetic and Digital Training Solution Market (by Software), $Million, 2020-2026
Table 21: Function of Squad Immersive Virtual Trainer (SIVT)
Table 22: Function of One World Terrain (OWT)
Table 23: Function of Training Simulation Software (TSS)
Table 24: Global Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 25: Global Military Synthetic and Digital Training Solution Market (by Type), $Million, 2020-2026
Table 26: Global Military Synthetic and Digital Training Solution Market (by Region), $Million, 2020-2026
Table 27: North America Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 28: North America Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 29: U.S. Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 30: U.S. Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 31: Canada Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 32: Canada Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 33: Europe Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 34: Europe Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 35: France Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 36: France Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 37: Germany Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 38: Germany Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 39: Russia Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 40: Russia Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 41: U.K. Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 42: U.K. Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 43: Rest-of-Europe Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 44: Rest-of-Europe Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 45: Asia-Pacific Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 46: Asia-Pacific Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 47: China Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 48: China Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 49: India Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 50: India Military Synthetic and Digital Training Solution Market (by Business Model), $Million, 2020-2026
Table 51: Japan Military Synthetic and Digital Training Solution Market (by Immersion Technology), $Million, 2020-2026
Table 52: Japan Military Synthe