Technology and internet have changed many things we do, and one of the sector which has witnessed a major shift is gaming industry. Various types of games are video & digital games, role playing games, business games, and simulation, among others. Gaming industry value chain includes capital and publishing layer, product and talent layer, production and tools layer, distribution layer, hardware (or Virtual Machine or Software Platform) layer and end-users layer.
Video game industry, which encompasses developing, marketing, and selling of video games is growing continuously owing to technological advancements & innovations such as graphics cards, sound cards, and 3D graphic accelerators, faster CPUs, and co-processors like PhysX.
Global games market is growing aggressively, with mobile gaming as the largest shareholder, outshining personal computer games. On mobile, iOS and Android are most popular gaming platforms.
Key trends emerging in gaming industry include interactive games, social media games, involvement of crowd funding in the industry, rise in participation in immersive gaming (augmented & virtual reality), and freemium games as gamers preferred free games. Gaming industry is betting heavily on virtual reality (VR), which creates a simulated environment using VR hardware and software; although, high cost is expected to be an impediment for growth of VR in gaming.
One more interesting segment of gaming is social and mobile casino games, which have different gaming mechanism and different audience. Online gambling involve games such as poker, casinos, sports betting, bingo and lotteries. Moreover, a term “Gamification” has been enrolled in the market where games mechanics are introduced to the business models and education industry to make the process interactive and to enhance learning process. Casino games and other games where lot of money transactions are involved are prone to cybercrime. Piracy and illegal copies are other challenges faced by the gaming industry.
ASDReport.com offers extensive collection of reports on gaming industry. The reports provide insights on emerging technologies and subsectors, like, Cloud Gaming, Online Gaming, Gaming Console, augmented reality, gaming peripheral, and much more.