The global haptic technology market grew at a CAGR of around 12% during 2014-2019. Haptic technology, or kinesthetic communication, refers to virtual and mixed reality solutions that offer multi-model experiences by engaging sight, sound and touch. It involves technology that uses physical feedback and pressure sensitivity to operate through various devices, such as actuators, haptic drives and microcontroller units. The haptic actuators are electronic devices that convert electric signals to vibrations that can be sensed by the user operating the device. This technology is commonly used for creating and controlling virtual objects, game consoles, surgical equipment and wearable devices, and to enhance the efficiency of remote-controlled machines and telerobots.

Significant growth in the consumer electronics sector, along with the increasing adoption of haptic technology solutions for improved scalability of devices, are among the key factors creating a positive impact on the market. The widespread adoption of haptics in smart-phones, tablets, media players, home appliances and virtual interfaces for enhanced sound, touch and visual effects have facilitated improvements in product designs and operational efficiencies. Furthermore, increasing utilization of haptic technology in gaming applications is also driving the market growth. Gaming input devices, such as operating consoles and joysticks, use the technology to provide different intensities of vibrations and mechanical signals, thereby providing immersive user experience. Additionally, the growing usage of 3D-touchscreen displays in automobiles and medical electronics is contributing to the growth of the market. Other factors, including the proliferation of haptics in robotics, manufacturing and industrial automation, along with the development of efficient tools and devices for visually-impaired individuals, are expected to drive the market further. Looking forward, IMARC Group expects the global haptic technology market to continue its strong growth during the next five years.

Breakup by Component:

Actuators
Drivers and Controllers
Software
Others

Breakup by Feedback:

Tactile
Force

Breakup by Technology:

Captive
Resistive
Others

Breakup by Application:

Automotive and Transportation
Consumer Electronics
Education and Research
Gaming
Healthcare
Engineering
Others

Breakup by Region:

North America
United States
Canada
Asia Pacific
China
Japan
India
South Korea
Australia
Indonesia
Others
Europe
Germany
France
United Kingdom
Italy
Spain
Russia
Others
Latin America
Brazil
Mexico
Others
Middle East and Africa

Competitive Landscape:

The report has also analysed the competitive landscape of the market with some of the key players being 3d Systems Corporation, Haption, Immersion Corporation, Johnson Electric Holdings Limited, Microchip Technology Inc., ON Semiconductor Corporation, Precision Microdrives Ltd., Senseg Oy (O-film Global HK Trading Limited), SMK Corporation, Synaptics Incorporated, Tactus Technology Inc., Texas Instruments Incorporated and Ultrahaptics.

Key questions answered in this report:

How has the global haptic technology market performed so far and how will it perform in the coming years?
What has been the impact of COVID-19 on the global haptic technology market?
What are the key regional markets?
What is the breakup of the market based on the component?
What is the breakup of the market based on the feedback?
What is the breakup of the market based on the technology?
What is the breakup of the market based on the application?
What are the various stages in the value chain of the industry?
What are the key driving factors and challenges in the industry?
What is the structure of the global haptic technology market and who are the key players?
What is the degree of competition in the industry?