The report on global interactive kiosk market provides qualitative and quantitative analysis for the period of 2016 to 2024. The report predicts the global interactive kiosk market to grow with a CAGR of 29% over the forecast period of 2018-2024. The study on interactive kiosk market covers the analysis of the leading geographies such as North America, Europe, Asia-Pacific and RoW for the period of 2016 to 2024.
The report on interactive kiosk market is a comprehensive study and presentation of drivers, restraints, opportunities, demand factors, market size, forecasts, and trends in the global interactive kiosk market over the period of 2016 to 2024. Moreover, the report is a collective presentation of primary and secondary research findings.
Porter’s five forces model in the report provides insights into the competitive rivalry, supplier and buyer positions in the market and opportunities for the new entrants in the global interactive kiosk market over the period of 2016 to 2024. Further, IGR- Growth Matrix given in the report brings an insight into the investment areas that existing or new market players can consider.

Research methodology
A) Primary Research
Our primary research involves extensive interviews and analysis of the opinions provided by the primary respondents. The primary research starts with identifying and approaching the primary respondents, the primary respondents are approached through
1. Key Opinion Leaders associated with Infinium Global Research
2. Internal and External subject matter experts
3. Professionals and participants from LinkedIn, Hoovers, Factiva and Bloggers
Our primary research respondents typically include
1. Executives working with leading companies in the market under review
2. Product/brand/marketing managers
3. CXO level executives
4. Regional/zonal/ country managers
5. Vice President level executives.
B) Secondary Research
Secondary research involves extensive exploring through the secondary sources of information available in both the public domain and paid sources. At Infinium Global Research, each research study is based on over 500 hours of secondary research accompanied by primary research. The information obtained through the secondary sources is validated through the crosscheck on various data sources.
The secondary sources of the data typically include
1. Company reports and publications
2. Government/institutional publications
3. Trade and associations journals
4. Databases such as WTO, OECD, World Bank, and among others.
5. Websites and publications by research agencies
Report Findings
1) Driver

  • Rise in Demand for Reducing Response Time from Customers
  • Service Intensive Applications



2) Restraint

  • Increasing usage of Smart Phones


3) Opportunity

  • Integration of Technology to Perform a Wide Range of Functions




Segment Covered
The global interactive kiosk market is segmented on the basis of components, types, and end-users.

Global Interactive Kiosk Market by Components

  • Hardware
  • Software


Global Interactive Kiosk Market by Types

  • Vending Machines
  • Photo Counters
  • Check-in
  • Coin And Currency Counters
  • ATMs


Global Interactive Kiosk Market by End-users

  • Hospitality
  • Government
  • Entertainment
  • Transportation



Company Profiles

  • KIOSK Information Systems
  • Slabbkiosks
  • Embross
  • Meridian
  • Advantech Co., Ltd.
  • KAL
  • NCR Corporation
  • Source Technologies
  • Diebold Nixdorf, Incorporated
  • REDYREF



What does this report deliver?
1. Comprehensive analysis of the global as well as regional markets of interactive kiosk market.
2. Complete coverage of all the segments in interactive kiosk market to analyze the trends, developments in the global market and forecast of market size up to 2024.
3. Comprehensive analysis of the companies operating in the global interactive kiosk market. The company profile includes analysis of product portfolio, revenue, SWOT analysis and latest developments of the company.
4. IGR- Growth Matrix presents an analysis of the product segments and geographies that market players should focus to invest, consolidate, expand and/or diversify.