Worldwide markets are poised to achieve significant growth as the rehabilitation robots, active prostheses, and exoskeletons are used inside rehabilitation treatment centers and sports facilities providing rehabilitation for all patients with injuries or physical dysfunction. Relearning of lost functions in a patient depends on stimulation of desire to conquer the disability.
The rehabilitation robots can show patients progress and keep the progress occurring, encouraging patients to work on getting healthier. Independent functioning of patients depends on intensity of treatment, task-specific exercises, active initiation of movements and motivation and feedback. Rehabilitation robots can assist with these tasks in multiple ways. Creating a gaming aspect to the rehabilitation process has brought a significant improvement in systems.