Table of Content


TABLE OF CONTENT

1 EXECUTIVE SUMMARY

2 MARKET INTRODUCTION
2.1 DEFINITION 14
2.2 SCOPE OF THE STUDY 14
2.3 RESEARCH OBJECTIVE 14
2.4 MARKET STRUCTURE 15
2.5 ASSUMPTIONS & LIMITATIONS 15

3 RESEARCH METHODOLOGY
3.1 DATA MINING 16
3.2 SECONDARY RESEARCH 17
3.3 PRIMARY RESEARCH 18
3.4 BREAKDOWN OF PRIMARY RESPONDENTS 19
3.5 FORECASTING TECHNIQUES 19
3.6 RESEARCH METHODOLOGY FOR MARKET SIZE ESTIMATION 20
3.6.1 BOTTOM-UP APPROACH 21
3.6.2 TOP-DOWN APPROACH 21
3.7 DATA TRIANGULATION 22
3.8 VALIDATION 22

4 MARKET DYNAMICS
4.1 OVERVIEW 23
4.2 DRIVERS 24
4.2.1 RISING NEUROLOGICAL DISORDERS 24
4.2.2 EFFECTIVENESS OF GAMING SYSTEM IN NEUROREHABILITATION 24
4.2.3 SURGE IN GERIATRIC POPULATION 25
4.2.4 INCREASING PRODUCT LAUNCHES AND APPROVALS 25
4.3 RESTRAINTS 26
4.3.1 STRINGENT REGULATORY POLICIES 26
4.3.2 REQUIREMENT OF SKILLED PROFESSIONALS 27
4.4 OPPORTUNITIES 28

5 MARKET FACTOR ANALYSIS
5.1 VALUE CHAIN ANALYSIS 29
5.2 PORTER’S FIVE FORCES MODEL 30
5.2.1 THREAT OF NEW ENTRANTS 31
5.2.2 BARGAINING POWER OF SUPPLIERS 31
5.2.3 THREAT OF SUBSTITUTES 31
5.2.4 BARGAINING POWER OF BUYERS 31
5.2.5 INTENSITY OF RIVALRY 31

6 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT
6.1 INTRODUCTION 32
6.2 HARDWARE 33
6.2.1 SEMICONDUCTOR COMPONENTS 33
6.2.2 SENSORS 33
6.2.3 DISPLAYS 33
6.3 SOFTWARE 34

7 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION
7.1 INTRODUCTION 35
7.2 BRAIN STROKE 36
7.3 PARKINSON’S 36
7.4 MULTIPLE SCLEROSIS 37

8 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY
8.1 INTRODUCTION 38
8.2 PC 39
8.3 TABLET/SMARTPHONE 39

9 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY REGION
9.1 INTRODUCTION 40
9.2 AMERICAS 42
9.2.1 NORTH AMERICA 44
9.3 EUROPE 49
9.3.1 GERMANY 51
9.3.2 FRANCE 52
9.3.3 UK 53
9.3.4 ITALY 54
9.3.5 SPAIN 55
9.3.6 REST OF EUROPE 56
9.4 ASIA-PACIFIC 57
9.4.1 CHINA 59
9.4.2 JAPAN 60
9.4.3 INDIA 61
9.4.4 SOUTH KOREA 62
9.4.5 AUSTRALIA 63
9.4.6 REST OF ASIA-PACIFIC 64
9.5 ROW 65

10 COMPETITIVE LANDSCAPE
10.1 OVERVIEW 66
10.2 MAJOR PLAYERS 66
10.3 COMPETITIVE BENCHMARKING 68
10.4 COMPETITOR DASHBOARD 69
10.5 MAJOR GROWTH STRATEGY IN THE GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET 70
10.6 THE LEADING PLAYER IN TERMS OF NUMBER OF DEVELOPMENTS IN THE GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET 71
10.7 KEY DEVELOPMENTS & GROWTH STRATEGIES 71
10.8 PRODUCT APPROVALS 72
10.8.1 CLEARANCE 72
10.8.2 PRODUCT LAUNCH 72
10.8.3 ACQUISITION 73
10.8.4 PARTNERSHIP 73
10.8.5 EXPANSION 73

11 COMPANY PROFILES
11.1 NINTENDO CO., LTD 74
11.1.1 COMPANY OVERVIEW 74
11.1.2 FINANCIAL OVERVIEW 75
11.1.3 PRODUCTS/SERVICES OFFERED 76
11.1.4 KEY DEVELOPMENTS 76
11.1.5 SWOT ANALYSIS 77
11.1.6 KEY STRATEGIES 77
11.2 JINTRONIX 78
11.2.1 COMPANY OVERVIEW 78
11.2.2 FINANCIAL OVERVIEW 78
11.2.3 PRODUCTS/SERVICES OFFERED 78
11.2.4 KEY DEVELOPMENTS 78
11.2.5 SWOT ANALYSIS 79
11.2.6 KEY STRATEGIES 79
11.3 MINDMAZE 80
11.3.1 COMPANY OVERVIEW 80
11.3.2 FINANCIAL OVERVIEW 80
11.3.3 PRODUCTS/SERVICES OFFERED 80
11.3.4 KEY DEVELOPMENTS 80
11.3.5 SWOT ANALYSIS 81
11.3.6 KEY STRATEGIES 81
11.4 XR HEALTH 82
11.4.1 COMPANY OVERVIEW 82
11.4.2 FINANCIAL OVERVIEW 82
11.4.3 PRODUCTS/SERVICES OFFERED 82
11.4.4 KEY DEVELOPMENTS 82
11.4.5 SWOT ANALYSIS 83
11.4.6 KEY STRATEGIES 83
11.5 NEOFECT 84
11.5.1 COMPANY OVERVIEW 84
11.5.2 FINANCIAL OVERVIEW 84
11.5.3 PRODUCTS/SERVICES OFFERED 84
11.5.4 KEY DEVELOPMENTS 85
11.5.5 SWOT ANALYSIS 85
11.5.6 KEY STRATEGIES 86

12 APPENDIX
12.1 REFERENCES 87
12.2 RELATED REPORTS 87



List of Figures



FIGURE 1 MARKET SYNOPSIS 13
FIGURE 2 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET: STRUCTURE 15
FIGURE 3 BOTTOM-UP AND TOP-DOWN APPROACHES 20
FIGURE 4 MARKET DYNAMICS: ANALYSIS OF GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET 23
FIGURE 5 DRIVER IMPACT ANALYSIS 26
FIGURE 6 RESTRAINT IMPACT ANALYSIS 27
FIGURE 7 NEUROREHABILITATION GAMING SYSTEMS VALUE CHAIN ANALYSIS 29
FIGURE 8 PORTER’S FIVE FORCES MODEL 30
FIGURE 9 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016 & 2025 (USD THOUSANDS) 32
FIGURE 10 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016 & 2025 (USD THOUSANDS) 35
FIGURE 11 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016 & 2025 (USD THOUSANDS) 38
FIGURE 12 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET SHARE, BY REGION 2018 (%) 41
FIGURE 13 AMERICAS NEUROREHABILITATION GAMING SYSTEMS MARKET SHARE, BY REGION 2018 (%) 42
FIGURE 14 NORTH AMERICA NEUROREHABILITATION GAMING SYSTEMS MARKET SHARE, BY COUNTRY 2018 (%) 44
FIGURE 15 EUROPE NEUROREHABILITATION GAMING SYSTEMS MARKET SHARE, BY REGION 2018 (%) 49
FIGURE 16 ASIA-PACIFIC NEUROREHABILITATION GAMING SYSTEMS MARKET SHARE, BY COUNTRY/REGION 2018 (%) 57
FIGURE 17 BENCHMARKING OF MAJOR COMPETITORS 68
FIGURE 18 COMPETITOR DASHBOARD: GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET 69
FIGURE 19 MAJOR STRATEGY ADOPTED BY KEY PLAYERS IN THE NEUROREHABILITATION GAMING SYSTEMS MARKET 70
FIGURE 20 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, KEY DEVELOPMENTS, & GROWTH STRATEGIES (%) 71
FIGURE 21 NINTENDO CO., LTD: FINANCIAL OVERVIEW SNAPSHOT 75
FIGURE 22 NINTENDO CO., LTD.: SWOT ANALYSIS 77
FIGURE 23 JINTRONIX: SWOT ANALYSIS 79
FIGURE 24 MINDMAZE: SWOT ANALYSIS 81
FIGURE 25 XRHEALTH: SWOT ANALYSIS 83
FIGURE 26 NEOFECT: SWOT ANALYSIS 85


List of Tables



TABLE 1 LIST OF ASSUMPTIONS 15
TABLE 2 PRIMARY INTERVIEWS AND INFORMATION GATHERING PROCESS 18
TABLE 3 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 32
TABLE 4 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT, FOR HARDWARE 2016-2025 (USD THOUSANDS) 33
TABLE 5 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT, FOR SOFTWARE 2016-2025 (USD THOUSANDS) 34
TABLE 6 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 35
TABLE 7 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, FOR BRAIN STROKE, BY REGION 2016-2025 (USD THOUSANDS) 36
TABLE 8 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, FOR PARKINSON’S, BY REGION 2016-2025 (USD THOUSANDS) 37
TABLE 9 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, FOR MULTIPLE SCLEROSIS, BY REGION 2016-2025
(USD THOUSANDS) 37
TABLE 10 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 38
TABLE 11 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, FOR PC, BY REGION 2016-2025 (USD THOUSANDS) 39
TABLE 12 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, FOR TABLET/SMARTPHONE, BY REGION2016-2025
(USD THOUSANDS) 39
TABLE 13 GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET, BY REGION 2016-2025 (USD THOUSANDS) 40
TABLE 14 AMERICAS NEUROREHABILITATION GAMING SYSTEMS MARKET, BY REGION 2016-2025 (USD THOUSANDS) 42
TABLE 15 AMERICAS NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 43
TABLE 16 AMERICAS NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 43
TABLE 17 AMERICAS NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 43
TABLE 18 NORTH AMERICA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY REGION 2016-2025 (USD THOUSANDS) 44
TABLE 19 NORTH AMERICA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 44
TABLE 20 NORTH AMERICA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 45
TABLE 21 NORTH AMERICA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 45
TABLE 22 US NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 45
TABLE 23 US NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 46
TABLE 24 US NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 46
TABLE 25 CANADA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 46
TABLE 26 CANADA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 47
TABLE 27 CANADA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 47
TABLE 28 LATIN AMERICA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 47
TABLE 29 LATIN AMERICA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 48
TABLE 30 LATIN AMERICA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 48
TABLE 31 EUROPE NEUROREHABILITATION GAMING SYSTEMS MARKET, BY REGION 2016-2025 (USD THOUSANDS) 49
TABLE 32 EUROPE NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 50
TABLE 33 EUROPE NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 50
TABLE 34 EUROPE NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 50
TABLE 35 GERMANY NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 51
TABLE 36 GERMANY NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 51
TABLE 37 GERMANY NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 51
TABLE 38 FRANCE NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 52
TABLE 39 FRANCE NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 52
TABLE 40 FRANCE NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 52
TABLE 41 UK NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 53
TABLE 42 UK NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 53
TABLE 43 UK NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 53
TABLE 44 ITALY NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 54
TABLE 45 ITALY NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 54
TABLE 46 ITALY NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 54
TABLE 47 SPAIN NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 55
TABLE 48 SPAIN NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 55
TABLE 49 SPAIN NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 55
TABLE 50 REST OF EUROPE NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 56
TABLE 51 REST OF EUROPE NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 56
TABLE 52 REST OF EUROPE NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 56
TABLE 53 ASIA-PACIFIC NEUROREHABILITATION GAMING SYSTEMS MARKET, BY REGION 2016-2025 (USD THOUSANDS) 57
TABLE 54 ASIA-PACIFIC NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 58
TABLE 55 ASIA-PACIFIC NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 58
TABLE 56 ASIA-PACIFIC NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 58
TABLE 57 CHINA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 59
TABLE 58 CHINA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 59
TABLE 59 CHINA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 59
TABLE 60 JAPAN NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 60
TABLE 61 JAPAN NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 60
TABLE 62 JAPAN NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 60
TABLE 63 INDIA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 61
TABLE 64 INDIA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 61
TABLE 65 INDIA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 61
TABLE 66 SOUTH KOREA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 62
TABLE 67 SOUTH KOREA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 62
TABLE 68 SOUTH KOREA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 62
TABLE 69 AUSTRALIA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 63
TABLE 70 AUSTRALIA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 63
TABLE 71 AUSTRALIA NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 63
TABLE 72 REST OF ASIA-PACIFIC NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 64
TABLE 73 REST OF ASIA-PACIFIC NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 64
TABLE 74 REST OF ASIA-PACIFIC NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 64
TABLE 75 ROW NEUROREHABILITATION GAMING SYSTEMS MARKET, BY COMPONENT 2016-2025 (USD THOUSANDS) 65
TABLE 76 ROW NEUROREHABILITATION GAMING SYSTEMS MARKET, BY APPLICATION 2016-2025 (USD THOUSANDS) 65
TABLE 77 ROW NEUROREHABILITATION GAMING SYSTEMS MARKET, BY MODALITY 2016-2025 (USD THOUSANDS) 65
TABLE 78 MAJOR PLAYERS IN THE GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET 66
TABLE 79 THE MOST ACTIVE PLAYER IN THE GLOBAL NEUROREHABILITATION GAMING SYSTEMS MARKET 71
TABLE 80 PRODUCT APPROVALS 72
TABLE 81 CLEARANCE 72
TABLE 82 PRODUCT LAUNCH 72
TABLE 83 ACQUISITION 73
TABLE 84 PARTNERSHIP 73
TABLE 85 EXPANSION 73
TABLE 86 NINTENDO CO., LTD.: PRODUCTS/SERVICES OFFERED 76
TABLE 87 JINTRONIX: PRODUCTS/SERVICES OFFERED 78
TABLE 88 MINDMAZE: PRODUCTS/SERVICES OFFERED 80
TABLE 89 MINDMAZE: KEY DEVELOPMENTS 80
TABLE 90 XRHEALTH: PRODUCTS/SERVICES OFFERED 82
TABLE 91 XRHEALTH: KEY DEVELOPMENTS 82
TABLE 92 NEOFECT: PRODUCTS/SERVICES OFFERED 84
TABLE 93 NEOFECT: KEY DEVELOPMENTS 85