Table of Content


1. Executive Summary


2. Introduction

2.1 Cinema: An Overview
2.2 Types of Cinema: An Overview
2.3 History of Cinema: An Overview
2.4 Cinema Software Solution: An Overview
2.5 Example of Cinema Software Solution and their Functions
2.6 Advantages and Disadvantages of Cinema Software Solution


3. Global Market Analysis

3.1 Global Box Office Market: An Analysis

3.1.1 Global Box Office Market by Value
3.1.2 Global Box Office Market by Region (The US/Canada, China and International)
3.1.3 Global Box Office Market by Cinema Screen
3.1.4 Global Box Office Cinema Screen by Type (Large Circuit and Small Circuit)

3.2 Global Cinema Software Market: An Analysis

3.2.1 Global Cinema Software Market by Value
3.2.2 Global Cinema Software Market by Volume
3.2.3 Global Cinema Software Market by Penetration


4. Regional Market Analysis

4.1 The US/Canada Box Office Market: An Analysis
4.1.1 The US/Canada Box Office Market by Value

4.2 China Box Office Market: An Analysis
4.2.1 China Box Office Market by Value
4.2.2 China Box Office Market by Cinema Screen

4.3 China Cinema Software Market: An Analysis
4.3.1 China Cinema Software Market by Value
4.3.2 China Cinema Software Market by Penetration


5. Market Dynamics

5.1 Growth Drivers
5.1.1 Growth of Middle Class Population
5.1.2 Global Consumer Spending on Cinema
5.1.3 Upsurge in 3D Cinema Screens
5.1.4 Growth in Urban Population
5.1.5 Increasing Smartphone Users

5.2 Challenges
5.2.1 Technically Advanced Television
5.2.2 Regulatory Risk
5.2.3 Streaming Video on Demand
5.2.4 High Capital Expenditure

5.3 Market Trends
5.3.1 Emerging Cloud Computing
5.3.2 Involvement of SaaS Technology


6. Competitive Landscape

6.1 Global Cinema Software Market by Players: A Financial Comparison
6.2 North America Cinema Software Players by Market Share
6.3 EMEA Cinema Software Market by Cinema Screens


7. Company Profiles

7.1 Vista Group
7.1.1 Business Overview
7.1.2 Financial Overview
7.1.3 Business Strategy

7.2 NCR Corporation
7.2.1 Business Overview
7.2.2 Financial Overview
7.2.3 Business Strategy

7.3 NEC Corporation
7.3.1 Business Overview
7.3.2 Financial Overview
7.3.3 Business Strategy

7.4 Omniterm Data Technology Ltd.
7.4.1 Business Overview
7.4.2 Business Strategy

7.5 CREA Informatica S.r.l.
7.5.1 Business Overview
7.5.2 Business Strategy



List of Figures




Figure 1: Types of Cinema
Figure 2: Types of Cinema
Figure 3: Evolution of Cinema
Figure 4: Cinema Software Implementation Process
Figure 5: Example of Cinema Software Solution and their Functions
Figure 6: Advantages and Disadvantages of Cinema Software Solution
Figure 7: Global Box Office Market by Value; 2014-2018 (US$ Billion)
Figure 8: Global Box Office Market by Region; 2018
Figure 9: Global Box Office Market by Cinema Screen; 2014-2018 (Thousand)
Figure 10: Global Box Office Market by Cinema Screen; 2019-2023 (Thousand)
Figure 11: Global Box Office Cinema Screen by Type; 2017
Figure 12: Global Cinema Software Market by Value; 2016-2018 (US$ Million)
Figure 13: Global Cinema Software Market by Value; 2019-2023 (US$ Million)
Figure 14: Global Cinema Software Market by Volume; 2016-2018 (Thousand)
Figure 15: Global Cinema Software Market by Volume; 2019-2023 (Thousand)
Figure 16: Global Cinema Software Market by Penetration; 2016-2023 (Percentage, %)
Figure 17: The US/Canada Box Office Market by Value; 2014-2018 (US$ Billion)
Figure 18: China Box Office Market by Value; 2014-2018 (US$ Billion)
Figure 19: China Box Office Market by Value; 2019-2023 (US$ Billion)
Figure 20: China Box Office Market by Cinema Screen; 2017-2018 (Thousand)
Figure 21: China Box Office Market by Cinema Screen; 2019-2023 (Thousand)
Figure 22: China Cinema Software Market by Value; 2017-2018 (US$ Million)
Figure 23: China Cinema Software Market by Value; 2019-2023 (US$ Million)
Figure 24: China Cinema Software Market by Penetration; 2017-2023 (Percentage, %)
Figure 25: Global Middle Class Population; 2017-2025 (Million)
Figure 26: Global Consumer Spending on Cinema; 2015-2019 (US$ Billion)
Figure 27: Global 3D Cinema Screens; 2012-2017
Figure 28: Global Urban Population; 2000-2050 (Million)
Figure 29: Global Smartphone Users; 2014-2019 (Million)
Figure 30: Global Video Streaming (SVOD) Users; 2017-2023 (Million)
Figure 31: Global Cloud Computing Installed Workloads; 2015-2020 (Million)
Figure 32: Global Adoption Index of SaaS by Companies; 2017-2022 (Percentage, %)
Figure 33: North America Cinema Software Players by Market Share; 2018
Figure 34: EMEA Cinema Software Market by Cinema Screens; 2018
Figure 35: Vista Group Revenue; 2014-2018 (US$ Million)
Figure 36: Vista Group Revenue by Segments; 2018
Figure 37: Vista Group Revenue by Regions; 2018
Figure 38: Restaurants POS System
Figure 39: NCR Corporation Revenue; 2014-2018 (US$ Billion)
Figure 40: NCR Corporation Revenue by Segments; 2018
Figure 41: NEC Corporation Revenue; 2014-2018 (US$ Billion)
Figure 42: NEC Corporation Revenue by Segments; 2018
Figure 43: Omniterm Products & Service Portfolio
Table 1: Global Cinema Software Market Players: A Financial Comparison; 2018 (US$ Billion/Million)