1. RESEARCH SCOPE
1.1. STUDY GOALS
1.2. SCOPE OF THE MARKET STUDY
1.3. WHO WILL FIND THIS REPORT USEFUL?
1.4. STUDY & FORECASTING YEARS

2. RESEARCH METHODOLOGY
2.1. SOURCES OF DATA
2.1.1. SECONDARY DATA
2.1.2. PRIMARY DATA
2.2. TOP-DOWN APPROACH
2.3. BOTTOM-UP APPROACH
2.4. DATA TRIANGULATION

3. EXECUTIVE SUMMARY
3.1. MARKET SUMMARY
3.2. KEY FINDINGS
3.2.1. STEADILY RISING ELECTRONICS & ELECTRICAL INDUSTRY
3.2.2. INTRODUCTION OF POWER EFFICIENT GPU
3.2.3. INTEGRATED GRAPHICS PROCESSING UNIT ACCOUNTS FOR LARGEST REVENUE SHARE
3.2.4. HYBRID GRAPHICS PROCESSING UNIT IS PROJECTED TO GROW AT HIGHEST PACE
3.2.5. IT & TELECOMMUNICATION – MOST PROMISING INDUSTRY VERTICAL

4. MARKET DYNAMICS
4.1. ETYMOLOGY OF GRAPHICS PROCESSING UNIT (GPU)
4.2. PARENT MARKET ANALYSIS: SYSTEM ON CHIP MARKET
4.3. MARKET SCOPE & DEFINITION
4.4. MARKET DRIVERS
4.4.1. GROWING ADOPTION OF PORTABLE COMPUTING DEVICES
4.4.2. RISING INVESTMENT IN RESEARCH & DEVELOPMENT OF ARTIFICIAL INTELLIGENCE (AI) PLATFORMS & VIRTUAL REALITY (VR)
4.4.3. UPSURGE IN DEMAND FOR ENHANCED VISUAL CONTENT
4.4.4. EMERGENCE OF HEAVY GRAPHIC GAMES
4.4.5. TECHNOLOGICAL INNOVATIONS & DEVELOPMENTS IN GPU
4.5. MARKET RESTRAINTS
4.5.1. DWINDLING TREND OF DESKTOP PERSONAL COMPUTERS (PCS)
4.5.2. INCAPABILITY OF INTEGRATED GPU TO FACILITATE INTENSIVE GRAPHIC DESIGNING SOFTWARE
4.6. MARKET OPPORTUNITIES
4.6.1. INCREASING DEMAND FOR ANIMATED GAMES
4.6.2. RISING INTEREST IN INTEGRATED GRAPHICS PROCESSING UNITS
4.7. MARKET CHALLENGES
4.7.1. RAPID TECHNOLOGICAL CHANGES DEMAND FOR DEVELOPMENT OF NEW PRODUCTS

5. MARKET BY TYPE
5.1. DISCRETE
5.2. INTEGRATED
5.3. HYBRID

6. MARKET BY DEVICE
6.1. COMPUTER
6.2. GAMING CONSOLE
6.3. SMARTPHONE
6.4. TABLET
6.5. TELEVISION
6.6. OTHER DEVICES

7. MARKET BY INDUSTRY VERTICALS
7.1. DEFENCE & INTELLIGENCE
7.2. ELECTRONICS
7.3. IT & TELECOMMUNICATION
7.4. MEDIA & ENTERTAINMENT
7.5. OTHER INDUSTRY VERTICALS

8. KEY ANALYTICS
8.1. PORTER’S FIVE FORCE MODEL
8.1.1. THREAT OF NEW ENTRANTS
8.1.2. THREAT OF SUBSTITUTE
8.1.3. BARGAINING POWER OF SUPPLIERS
8.1.4. BARGAINING POWER OF BUYERS
8.1.5. THREAT OF COMPETITIVE RIVALRY
8.2. KEY BUYING CRITERIA
8.2.1. COST
8.2.2. PARALLELISM
8.2.3. MEMORY
8.2.4. COMPATIBILITY
8.2.5. WARRANTY & SERVICING
8.3. OPPORTUNITY MATRIX
8.4. VENDOR LANDSCAPE
8.5. VALUE CHAIN ANALYSIS
8.5.1. RESEARCH & DEVELOPMENT
8.5.2. SUPPLIERS
8.5.3. MANUFACTURING
8.5.3.1. STAGE 1
8.5.3.2. STAGE 2 & 3
8.5.3.3. STAGE 4
8.5.3.4. STAGE 5
8.5.4. END USERS
8.6. INVESTMENT ANALYSIS
8.6.1. BY REGION
8.6.2. BY DEVICE
8.6.3. BY INDUSTRY VERTICALS

9. GEOGRAPHICAL ANALYSIS
9.1. NORTH AMERICA
9.1.1. REGIONAL OVERVIEW
9.1.2. MARKET BY TYPE
9.1.3. MARKET BY DEVICE
9.1.4. MARKET BY INDUSTRY VERTICALS
9.1.5. COUNTRY ANALYSIS
9.1.5.1. UNITED STATES
9.1.5.1.1. COUNTRY OVERVIEW
9.1.5.1.2. MARKET BY TYPE
9.1.5.1.3. MARKET BY DEVICE
9.1.5.1.4. MARKET BY INDUSTRY VERTICALS
9.1.5.2. CANADA
9.1.5.2.1. COUNTRY OVERVIEW
9.1.5.2.2. MARKET BY TYPE
9.1.5.2.3. MARKET BY DEVICE
9.1.5.2.4. MARKET BY INDUSTRY VERTICALS
9.2. EUROPE
9.2.1. REGIONAL OVERVIEW
9.2.2. MARKET BY TYPE
9.2.3. MARKET BY DEVICE
9.2.4. MARKET BY INDUSTRY VERTICALS
9.2.5. COUNTRY ANALYSIS
9.2.5.1. UNITED KINGDOM
9.2.5.1.1. COUNTRY OVERVIEW
9.2.5.1.2. MARKET BY TYPE
9.2.5.1.3. MARKET BY DEVICE
9.2.5.1.4. MARKET BY INDUSTRY VERTICALS
9.2.5.2. GERMANY
9.2.5.2.1. COUNTRY OVERVIEW
9.2.5.2.2. MARKET BY TYPE
9.2.5.2.3. MARKET BY DEVICE
9.2.5.2.4. MARKET BY INDUSTRY VERTICALS
9.2.5.3. FRANCE
9.2.5.3.1. COUNTRY OVERVIEW
9.2.5.3.2. MARKET BY TYPE
9.2.5.3.3. MARKET BY DEVICE
9.2.5.3.4. MARKET BY INDUSTRY VERTICALS
9.2.5.4. SPAIN
9.2.5.4.1. COUNTRY OVERVIEW
9.2.5.4.2. MARKET BY TYPE
9.2.5.4.3. MARKET BY DEVICE
9.2.5.4.4. MARKET BY INDUSTRY VERTICALS
9.2.5.5. REST OF EUROPE
9.2.5.5.1. COUNTRY OVERVIEW
9.2.5.5.2. MARKET BY TYPE
9.2.5.5.3. MARKET BY DEVICE
9.2.5.5.4. MARKET BY INDUSTRY VERTICALS
9.3. ASIA PACIFIC
9.3.1. REGIONAL OVERVIEW
9.3.2. MARKET BY TYPE
9.3.3. MARKET BY DEVICE
9.3.4. MARKET BY INDUSTRY VERTICALS
9.3.5. COUNTRY ANALYSIS
9.3.5.1. CHINA
9.3.5.1.1. COUNTRY OVERVIEW
9.3.5.1.2. MARKET BY TYPE
9.3.5.1.3. MARKET BY DEVICE
9.3.5.1.4. MARKET BY INDUSTRY VERTICALS
9.3.5.2. JAPAN
9.3.5.2.1. COUNTRY OVERVIEW
9.3.5.2.2. MARKET BY TYPE
9.3.5.2.3. MARKET BY DEVICE
9.3.5.2.4. MARKET BY INDUSTRY VERTICALS
9.3.5.3. INDIA
9.3.5.3.1. COUNTRY OVERVIEW
9.3.5.3.2. MARKET BY TYPE
9.3.5.3.3. MARKET BY DEVICE
9.3.5.3.4. MARKET BY INDUSTRY VERTICALS
9.3.5.4. AUSTRALIA
9.3.5.4.1. COUNTRY OVERVIEW
9.3.5.4.2. MARKET BY TYPE
9.3.5.4.3. MARKET BY DEVICE
9.3.5.4.4. MARKET BY INDUSTRY VERTICALS
9.3.5.5. REST OF ASIA PACIFIC
9.3.5.5.1. COUNTRY OVERVIEW
9.3.5.5.2. MARKET BY TYPE
9.3.5.5.3. MARKET BY DEVICE
9.3.5.5.4. MARKET BY INDUSTRY VERTICALS
9.4. REST OF WORLD
9.4.1. REGIONAL OVERVIEW
9.4.2. MARKET BY TYPE
9.4.3. MARKET BY DEVICE
9.4.4. MARKET BY INDUSTRY VERTICALS
9.4.5. REGIONAL ANALYSIS
9.4.5.1. LATIN AMERICA
9.4.5.1.1. REGIONAL OVERVIEW
9.4.5.1.2. MARKET BY TYPE
9.4.5.1.3. MARKET BY DEVICE
9.4.5.1.4. MARKET BY INDUSTRY VERTICALS
9.4.5.2. MIDDLE EAST & AFRICA
9.4.5.2.1. REGIONAL OVERVIEW
9.4.5.2.2. MARKET BY TYPE
9.4.5.2.3. MARKET BY DEVICE
9.4.5.2.4. MARKET BY INDUSTRY VERTICALS

10. COMPETITIVE LANDSCAPE
10.1. MARKET SHARE ANALYSIS
10.2. KEY COMPANY ANALYSIS
10.3. CORPORATE STRATEGIES
10.3.1. PRODUCT LAUNCH
10.3.2. COLLABORATION & PARTNERSHIP
10.3.3. DEPLOYMENT
10.3.4. OTHER KEY STRATEGIES
10.4. COMPANY PROFILES
10.4.1. 3DLABS INC.
10.4.2. ADVANCED MICRO DEVICES INC.
10.4.3. APPLE INC.
10.4.4. ARM HOLDING PLC
10.4.5. BROADCOM CORPORATION (ACQUIRED BY BROADCOM LIMITED)
10.4.6. FUJITSU LIMITED
10.4.7. IMAGINATION TECHNOLOGIES LTD (ACQUIRED BY CANYON BRIDGE)
10.4.8. INTEL CORPORATION
10.4.9. INTERNATIONAL BUSINESS MACHINES CORPORATION (IBM)
10.4.10. MATROX
10.4.11. NVIDIA CORPORATION
10.4.12. QUALCOMM INC.
10.4.13. SAMSUNG ELECTRONICS INC.
10.4.14. SILICON INTEGRATED SYSTEMS CORPORATION
10.4.15. SONY CORPORATION
10.4.16. TAIWAN SEMICONDUCTOR MANUFACTURING COMPANY, LIMITED
10.4.17. ZOTAC


LIST OF TABLES
TABLE 1: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GEOGRAPHY, 2018-2026 (IN $ BILLION)
TABLE 2: REGION-WISE GROWTH TRENDS IN ELECTRONICS & ELECTRICAL INDUSTRY, 2016-2028 (IN %)
TABLE 3: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026, (IN $ BILLION)
TABLE 4: GLOBAL DISCRETE MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 5: GLOBAL INTEGRATED MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 6: GLOBAL HYBRID MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 7: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026, (IN $ BILLION)
TABLE 8: GLOBAL COMPUTER MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 9: GLOBAL GAMING CONSOLE MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 10: GLOBAL SMARTPHONE MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 11: GLOBAL TABLET MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 12: GLOBAL TELEVISION MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 13: GLOBAL OTHER DEVICES MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 14: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026, (IN $ BILLION)
TABLE 15: GLOBAL DEFENSE & INTELLIGENCE MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 16: GLOBAL ELECTRONICS MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 17: GLOBAL IT & TELECOMMUNICATION MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 18: GLOBAL MEDIA & ENTERTAINMENT MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 19: GLOBAL OTHER INDUSTRY VERTICALS MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 20: OPPORTUNITY MATRIX
TABLE 21: VENDOR LANDSCAPE
TABLE 22: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GEOGRAPHY, 2018-2026, (IN $ BILLION)
TABLE 23: NORTH AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COUNTRY, 2018-2026 (IN $ BILLION)
TABLE 24: NORTH AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 25: NORTH AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 26: NORTH AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 27: UNITED STATES GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 28: UNITED STATES GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 29: UNITED STATES GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 30: CANADA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 31: CANADA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 32: CANADA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 33: EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COUNTRY, 2018-2026 (IN $ BILLION)
TABLE 34: EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 35: EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 36: EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 37: UNITED KINGDOM GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 38: UNITED KINGDOM GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 39: UNITED KINGDOM GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 40: GERMANY GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 41: GERMANY GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 42: GERMANY GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 43: FRANCE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 44: FRANCE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 45: FRANCE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 46: SPAIN GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 47: SPAIN GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 48: SPAIN GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 49: REST OF EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 50: REST OF EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 51: REST OF EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 52: ASIA PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COUNTRY, 2018-2026 (IN $ BILLION)
TABLE 53: ASIA PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 54: ASIA PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 55: ASIA PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 56: CHINA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 57: CHINA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 58: CHINA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 59: JAPAN GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 60: JAPAN GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 61: JAPAN GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 62: INDIA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 63: INDIA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 64: INDIA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 65: AUSTRALIA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 66: AUSTRALIA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 67: AUSTRALIA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 68: REST OF ASIA PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 69: REST OF ASIA PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 70: REST OF ASIA PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 71: REST OF WORLD GRAPHICS PROCESSING UNIT (GPU) MARKET, BY REGION, 2018-2026 (IN $ BILLION)
TABLE 72: REST OF WORLD GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 73: REST OF WORLD GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 74: REST OF WORLD GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 75: LATIN AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 76: LATIN AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 77: LATIN AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 78: MIDDLE EAST & AFRICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TYPE, 2018-2026 (IN $ BILLION)
TABLE 79: MIDDLE EAST & AFRICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018-2026 (IN $ BILLION)
TABLE 80: MIDDLE EAST & AFRICA GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
TABLE 81: LIST OF PRODUCT LAUNCHES
TABLE 82: LIST OF PARTNERSHIP & COLLABORATION
TABLE 83: LIST OF DEPLOYMENT
TABLE 84: LIST OF OTHER KEY STRATEGIES

List of Figures
FIGURE 1: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, 2018 - 2026 (IN $ BILLION)
FIGURE 2: WORLDWIDE ELECTRONICS & ELECTRICAL MARKET, 2013-2018 (IN $ TRILLION)
FIGURE 3: SMARTPHONE OWNERSHIP ACROSS EMERGING GEOGRAPHIES (IN %)
FIGURE 4: WORLDWIDE SHIPMENT OF DESKTOP PC’S, 2010-2018 (IN MILLION UNITS)
FIGURE 5: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DISCRETE, 2018-2026 (IN $ BILLION)
FIGURE 6: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INTEGRATED, 2018-2026 (IN $ BILLION)
FIGURE 7: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY HYBRID, 2018-2026 (IN $ BILLION)
FIGURE 8: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY COMPUTER, 2018-2026 (IN $ BILLION)
FIGURE 9: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY GAMING CONSOLE, 2018-2026 (IN $ BILLION)
FIGURE 10: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY SMARTPHONE, 2018-2026 (IN $ BILLION)
FIGURE 11: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TABLET, 2018-2026 (IN $ BILLION)
FIGURE 12: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY TELEVISION, 2018-2026 (IN $ BILLION)
FIGURE 13: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY OTHER DEVICES, 2018-2026 (IN $ BILLION)
FIGURE 14: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEFENSE & INTELLIGENCE, 2018-2026 (IN $ BILLION)
FIGURE 15: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY ELECTRONICS, 2018-2026 (IN $ BILLION)
FIGURE 16: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY IT & TELECOMMUNICATION, 2018-2026 (IN $ BILLION)
FIGURE 17: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY MEDIA & ENTERTAINMENT, 2018-2026 (IN $ BILLION)
FIGURE 18: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, BY OTHER INDUSTRY VERTICALS, 2018-2026 (IN $ BILLION)
FIGURE 19: PORTER’S FIVE FORCE ANALYSIS
FIGURE 20: KEY BUYING IMPACT ANALYSIS
FIGURE 21: VALUE CHAIN ANALYSIS
FIGURE 22: RESEARCH & DEVELOPMENT PROCESS FOR GPU
FIGURE 23: MANUFACTURING PROCESS OF GPU
FIGURE 24: WORLDWIDE SALES OF SMARTPHONES, 2017-2022 (IN BILLION UNITS)
FIGURE 25: INVESTMENT ANALYSIS OF GRAPHICS PROCESSING UNIT (GPU) MARKET, BY REGION, IN 2017
FIGURE 26: INVESTMENT ANALYSIS OF GRAPHICS PROCESSING UNIT (GPU) MARKET, BY DEVICE, IN 2017
FIGURE 27: INVESTMENT ANALYSIS OF GRAPHICS PROCESSING UNIT (GPU) MARKET, BY INDUSTRY VERTICALS, IN 2017
FIGURE 28: GLOBAL GRAPHICS PROCESSING UNIT (GPU) MARKET, REGIONAL OUTLOOK, 2017 & 2026 (IN %)
FIGURE 29: UNITED STATES GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 30: CANADA GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 31: UNITED KINGDOM GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 32: GERMANY GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 33: FRANCE GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 34: SPAIN GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 35: REST OF EUROPE GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 36: CHINA GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 37: JAPAN GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 38: INDIA GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 39: AUSTRALIA GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 40: REST OF ASIA PACIFIC GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 41: LATIN AMERICA GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 42: MIDDLE EAST & AFRICA GRAPHICS PROCESSING UNIT (GPU) MARKET, 2018-2026 (IN $ BILLION)
FIGURE 43: MARKET SHARE ANALYSIS OF KEY PLAYERS IN 2017 (IN %)